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gameuiICharacterCustomizationSystem
Documents the gameuiICharacterCustomizationSystem class and its functions.
NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking gameuiICharacterCustomizationSystem

To invoke the character customization system, use the following Global function:
1
ccs = Game.gameuiICharacterCustomizationSystem()
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Sub-functions

ApplyChangeToOption

ApplyChangeToOption
Info & Usage
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ApplyChangeToOption(option : ref:CharacterCustomizationOption, newValue : Uint32);
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ApplyUIPreset

ApplyUIPreset
Info & Usage
1
ApplyUIPreset(presetName : CName);
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ClearState

ClearState
Info & Usage
1
ClearState() : Bool;
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FinalizeState

FinalizeState
Info & Usage
1
FinalizeState() : Bool;
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GetArmsOptions

GetArmsOptions
Info & Usage
1
GetArmsOptions(optional presetName : CName) : array:ref:CharacterCustomizationOption;
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GetBodyOptions

GetBodyOptions
Info & Usage
1
GetBodyOptions(optional presetName : CName) : array:ref:CharacterCustomizationOption;
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GetHeadOptions

GetHeadOptions
Info & Usage
1
GetHeadOptions(optional presetName : CName) : array:ref:CharacterCustomizationOption;
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GetState

GetState
Info & Usage
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GetState() : ref:gameuiICharacterCustomizationState;
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GetUnitedOptions

GetUnitedOptions
Info & Usage
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GetUnitedOptions(head : Bool, body : Bool, arms : Bool, optional headPreset : CName, optional bodyPreset : CName, optional armsPreset : CName) : array:ref:CharacterCustomizationOption;
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HasCharacterCustomizationComponent

HasCharacterCustomizationComponent
Info & Usage
1
HasCharacterCustomizationComponent(entity : ref:Entity) : Bool;
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InitializeState

InitializeState
Info & Usage
1
InitializeState() : Bool;
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IsNudityAllowed

IsNudityAllowed
Info & Usage
1
IsNudityAllowed() : Bool;
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IsTransgenderAllowed

IsTransgenderAllowed
Info & Usage
1
IsTransgenderAllowed() : Bool;
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RandomizeOptions

RandomizeOptions
Info & Usage
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RandomizeOptions();
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TriggerVoiceToneSample

TriggerVoiceToneSample
Info & Usage
1
TriggerVoiceToneSample();
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Last modified 9mo ago