IDebugDrawHistorySystem

Documents the IDebugDrawHistorySystem class and its functions.

NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking IDebugDrawHistorySystem

To invoke the debug draw history system, use the following Global function:

ddhs = Game.IDebugDrawHistorySystem()

Sub-functions

DrawArrow

DrawArrow(position : Vector4, direction : Vector4, optional color : Color, tag : String);

DrawWireSphere

DrawWireSphere(position : Vector4, radius : Float, optional color : Color, tag : String);

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