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IDebugDrawHistorySystem
Documents the IDebugDrawHistorySystem class and its functions.
NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking IDebugDrawHistorySystem

To invoke the debug draw history system, use the following Global function:
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ddhs = Game.IDebugDrawHistorySystem()
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Sub-functions

DrawArrow

DrawArrow
Info & Usage
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DrawArrow(position : Vector4, direction : Vector4, optional color : Color, tag : String);
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DrawWireSphere

DrawWireSphere
Info & Usage
1
DrawWireSphere(position : Vector4, radius : Float, optional color : Color, tag : String);
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Last modified 9mo ago