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IMountingFacility
Documents the IMountingFacility class and its function.
NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking IMountingFacility

To invoke the mounting facility, use the following Global function:
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mf = Game.IMountingFacility()
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Sub-functions

GetMountingInfoMultipleWithIds

GetMountingInfoMultipleWithIds
Info & Usage
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GetMountingInfoMultipleWithIds(optional child : EntityID, optional parent : EntityID, optional slotId : MountingSlotId) : array:MountingInfo;
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GetMountingInfoMultipleWithObjects

GetMountingInfoMultipleWithObjects
Info & Usage
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GetMountingInfoMultipleWithObjects(optional child : ref:GameObject, optional parent : ref:GameObject, optional slotId : MountingSlotId) : array:MountingInfo;
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GetMountingInfoSingleWithIds

GetMountingInfoSingleWithIds
Info & Usage
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GetMountingInfoSingleWithIds(optional child : EntityID, optional parent : EntityID, optional slotId : MountingSlotId) : MountingInfo;
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GetMountingInfoSingleWithObjects

GetMountingInfoSingleWithObjects
Info & Usage
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GetMountingInfoSingleWithObjects(optional child : ref:GameObject, optional parent : ref:GameObject, optional slotId : MountingSlotId) : MountingInfo;
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InfoHasChild

InfoHasChild
Info & Usage
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InfoHasChild(info : MountingInfo) : Bool;
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InfoHasParent

InfoHasParent
Info & Usage
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InfoHasParent(info : MountingInfo) : Bool;
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InfoIsComplete

InfoIsComplete
Info & Usage
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InfoIsComplete(info : MountingInfo) : Bool;
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Mount

Mount
Info & Usage
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Mount(mountEvent : ref:MountingRequest);
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RelationshipGetOtherObject

RelationshipGetOtherObject
Info & Usage
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RelationshipGetOtherObject(relationship : MountingRelationship) : wref:GameObject;
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SlotIsValid

SlotIsValid
Info & Usage
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SlotIsValid(slotId : MountingSlotId) : Bool;
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Unmount

Unmount
Info & Usage
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Unmount(unmountEvent : ref:UnmountingRequest);
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Last modified 9mo ago