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InfluenceMapSystem
Documents the InfluenceMapSystem class and its functions.
NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking InfluenceMapSystem

To invoke the influence map system, use the following Global function:
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ims = Game.InfluenceMapSystem()
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Sub-functions

SetSearchValue

SetSearchValue
Info & Usage
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SetSearchValue(position : Vector4, radius : Float);
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SetSearchValueLerp

SetSearchValueLerp
Info & Usage
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SetSearchValueLerp(position : Vector4, radius : Float, minValue : Float, maxValue : Float);
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SetSearchValueSquad

SetSearchValueSquad
Info & Usage
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SetSearchValueSquad(position : Vector4, radius : Float, owner : ref:gamePuppet);
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Last modified 9mo ago