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ScriptableSystemsContainer
Documents the ScriptableSystemsContainer class and its functions.
NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking ScriptableSystemsContainer

To invoke the scriptable systems container, use the following Global function:
1
ssc = Game.GetScriptableSystemsContainer()
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Currently Known Scriptable Systems

    1.
    MarketSystem
    2.
    EquipmentSystem
    4.
    TransactionSystem
    5.
    InventoryManager

Sub-functions

Get

Get
Info & Usage
1
Get(systemName : CName) : ref:ScriptableSystem;
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Example
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ssc = Game.GetScriptableSystemsContainer()
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es = ssc:Get(CName.new('EquipmentSystem'))
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cs = ssc:Get(CName.new('CraftingSystem'))
4
espd = es:GetPlayerData(player)
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QueueRequest

QueueRequest
Info & Usage
1
QueueRequest(request : ref:ScriptableSystemRequest);
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Last modified 9mo ago