TrafficSystem

Documents the TrafficSystem class and its functions.

NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.

Invoking TrafficSystem

To invoke the traffic system, use the following Global function:

trafs = Game.GetTrafficSystem()

Sub-functions

IsPathIntersectingWithTraffic

IsPathIntersectingWithTraffic(path : array:Vector4, distanceFromTraffic : Float, out intersection : Vector4) : Bool;

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