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How to hot reload things with RedHotTools
A list of look-ups
Look up vehicle-related stuff
Everything about gear
Appearance Menu Mod
REDmod can export .mesh, .w2mesh, .xbm, rsvg and .svg files using the resource-export command.
-depot=<depot> - directory-path to the depot (e.g. "C:\depot")
-input=<resource-path> - resource path of the file to export (relative to depot)
-output=<file> - absolute path to the output file -bitmap-mipmap=<uint> - mipmap selection
-bitmap-source=<bool> - export uncooked file (default = false)
-bitmap-flip=<bool> - flip texture (default = false)
-bitmap-gamma=<bool> - forced gamma setting (default = false)redmod resource-export -depot="M:\" -input="base\test\example.xbm" -output="M:\base\test\example.png" -bitmap-flip=trueUsing REDmod to export .mesh and .w2mesh files to .fbx format
-lod=<uint> - Defines mesh's lod to be exported
-mesh-skinning=<bool> - export skinning (armature data) default is falseredmod resource-export -depot="M:\" -input="base\test\example.mesh" -output="M:\base\test\example.fbx" -lod=1 -mesh-skinning=trueWolvenKit - The ultimate mod editor for REDengine games
What is your game directory, where can you find it?
https://www.cyberpunk.net/en/modding-support
import command imports an .re animation file into an existing .anims animation set file.{
"name": "MODNAME",
"description": "Description for the tweak mod.",
"version": "1.0.0",
"customSounds": [ ]
}{
"name": "MODNAME",
"description": "Description for the script mod.",
"version": "1.0.0",
"customSounds": [ ]
}Usage:
redmod deploy -root=<path> [options]
Arguments:
-root=<path>
Options:
-mod=<name>
-h, --help Arguments:
-gameRoot=<depot>
-inputPath=<file>
-animset=<resource-path>
Options:
-outputPath=<resource-path>
-animationRename=<name>
-h, --help 


tools\redmod\bin\REDmodLog.txtPlugin error messages and how to resolve them
Only update once all frameworks are stable!
resource-export - Export REDengine files to raw format for editing
resource-import - Import raw files to REDengine formats for use in your mod
animation-import - import .re animation files to an animset
util-hash - Hashes paths/string with given hash algorithm
help - Displays helpful info about the other avaliable modules (use -h or -help on any command)(?:v_)?([a-zA-Z]+|av)\d?_([a-zA-Z]+)_(?:[a-zA-Z]+(?:_[a-zA-Z]+)*)__(?:int|ext)\d{2}_([a-zA-Z]+(?:_[a-zA-Z]+)*)_\d{2}.*\.ent


Cheat Sheets for poses and animations
description field is optional for all mods, but it is generally suggested one should include it so other tools have something to display for a given mod. * root_folder
* | -📁 mods
* | |-📁 <Mod Name>
* | | |-📁 archives
* | | |-📁 scripts
* | | |-📁 tweaks
* | | |-📁 customSounds
* | | |-📄 info.json{
"name": "MODNAME",
"description": "Description for the mod.",
"version": "1.0.0",
"customSounds": [ ]
}






Tab)












d3dcompiler_47
vcrun2022

















Install the core requirements for Cyberpunk2077 modding, decide how to manage your mods, and set up a mod manager
This page will tell you how to find the right log file for your problem.
using the import and resource-import commands

A collection of tweak IDs for certain types of entity
%USERRPROFILE%\Saved Games\CD Projekt Red\Cyberpunk 2077WINEDLLOVERRIDES="winmm,version=n,b" %command%WINEDLLOVERRIDES="winmm,version=n,b" %command%
redmod resource-import -depot=<depot> -input=<relative path to file to be imported> -output=<absolute path to the new redengine file>Program Files

























POSE_WEAPON_ASSAULTRIFLE
POSE_WEAPON_HANDGUN
POSE_WEAPON_LMG
POSE_WEAPON_PRECISIONRIFLE
POSE_WEAPON_REVOLVER
POSE_WEAPON_SHOTGUN
POSE_WEAPON_SHOTGUNDUAL
POSE_WEAPON_SMG
POSE_WEAPON_SNIPERRIFLE
POSE_WEAPON_HAMMER
POSE_WEAPON_HMG
POSE_WEAPON_KATANA
POSE_WEAPON_KNIFE
POSE_WEAPON_ONEHANDED
POSE_PHONE
POSE_CIGARETTE
POSE_POPCORN
POSE_GUITAR
POSE_MICROPHONE_RIGHT
POSE_MICROPHONE_LEFT
POSE_WEAPON_FISTSredmod deploy -root="C:\Gog\Cyberpunk 2077" -mod=modB,modA,modCCyberpunk2077.exe -modded{
"name": "newmodtest",
"version": "1.0.0",
"customSounds": [
{
"name": "amb_bl_eq_medical_electronics_small",
"type": "mod_skip"
},
{
"name": "w_gun_revol_power_overture_fire_suppressor",
"type": "mod_skip"
},
{
"name": "w_gun_npc_dian_reload",
"type": "mod_sfx_2d",
"file": "are_you_sure_about_that.wav",
"gain": 1.0,
"pitch": 0.1
}
]
}%APPDATA%\Blender Foundation\Blender\4.0\scripts\addons\i_scene_cp77_gltf%APPDATA%\Blender Foundation\Blender\3.6\scripts\addonserrorwarning



How do I get my fucking mod working and what do dependencies have to do with it?
A mod is crashing and you know which — what now?
How to limit pose selectability
[2023-04-15 12:04:18.956] [error] |Something| Some Explanation
[2023-04-14 20:28:18 UTC+01:00] [1234] [ErrorSource] DoSomething(): Error ! Some Explanation: Some Details[WARN - Thu, 13 Apr 2023 21:54:13 +0200] At Path\to\Cyberpunk 2077\r6\scripts\something.reds:1234:1:
@addField(inkScrollArea)
^^^
field with this name is already defined in the class, this will have no effect- archive
- pc
- mod << .archive files from non-REDmods go here
- bin
- x64
- plugins << Cyber Engine Tweaks goes here
- mods << REDmods go here
- r6 << redscript folder
- tools << REDmod DLC lives here — only needed for making mods.i_know_nothing_about_back_problems.archive
realistic_boobs_DDDDDDDDD_cup.archivemodb.archive
moda.archiveGame.AddToInventory("Items.money", 5000)













%USERPROFILE%\Saved Games\CD Projekt Red\Cyberpunk 2077C:\Users\<yourusername>\Saved Games\CD Projekt Red\Cyberpunk 2077%USERPROFILE%\AppData\Local\REDEngine\ReportQueueC:\Users\<yourusername>\AppData\Local\REDEngine\ReportQueue







The tool of your choice for editing multilayered materials
object ObjectVroom Vroom
Vest_17_basic_01print(Game.GetScriptableSystemsContainer():Get("PuppetStateSystem"):GetBodyTypeSuffix(ItemID.new(), GetPlayer(), nil))player:
bodyTypes: [ NewBody ] # this will be converted to snake case: new_bodybase\characters\common\player_base_bodies\appearances\l0_000_base__cs_flat.app
base\characters\common\player_base_bodies\appearances\l0_000_base__full.app
base\characters\common\player_base_bodies\appearances\l0_000_base_fpp__cs_flat.app
base\characters\common\player_base_bodies\appearances\l0_000_base_fpp__full.app base\characters\common\player_base_bodies\appearances\t0_000_base__full.app
base\characters\common\player_base_bodies\appearances\t0_000_base__full_censored.app
base\characters\common\player_base_bodies\appearances\t0_000_fpp__full.app
base\characters\common\player_base_bodies\appearances\t0_000_fpp__full_censored.appappearance name:
t0_recoloured_netrunner_suit&body=new_body
substitution:
*my\mod\meshes\p{gender}a_netrunning_suit_{body}.mesh appearanceSuffixes:
- !append itemsFactoryAppearanceSuffix.BodyTypeappearanceName: my_custom_shirt&FPP&NewBody statModifierGroups:
- !append-once Items.Base_Melee_Status_Effect_Application_Stats
- !append-once Items.Base_Melee_Weapon_Damage_Type_Electric
- !append-once Items.Base_Melee_Weapon_Damage_Type_Electric_Min_Max
- !append-once Items.Base_Melee_Weapon_Damage_Type_Thermal
- !append-once Items.Base_Melee_Weapon_Damage_Type_Thermal_Min_Maxbase\animations\ui\photomode\photomode_female_facial.anims
base\animations\ui\photomode\photomode_male_facial.anims

groups:
Vehicle.VehicleDriveModelDataDefault_4w:
type: VehicleDriveModelData
members:
airResistanceFactor:
type: Float
value: 0.349999994
antiSwaybarDampingScalor:
type: Float
value: 1
bankBodyFBTanMultiplier:
type: Float
value: 0.119999997
bankBodyLRTanMultiplier:
type: Float
value: 0.119999997
bikeCurvesPath:
type: raRef:CResource
value: 0
bikeMaxTilt:
type: Float
value: 0
bikeTiltCustomSpeed:
type: Float
value: 0
bikeTiltPID:
type: array:Float
value: [ ]
bikeTiltReturnSpeed:
type: Float
value: 0
bikeTiltSpeed:
type: Float
value: 0
bodyFriction:
type: Float
value: 0.600000024
brakingFrictionFactor:
type: Float
value: 1.39999998
burnOutRotationModifier:
type: Float
value: 0
center_of_mass_offset:
type: Vector3
value:
x: 0
y: 0
z: -0.200000003
chassis_mass:
type: Float
value: 1500
differentialOvershootFactor:
type: Float
value: 0
driveHelpers:
type: array:TweakDBID
value: [ "Vehicle.VehicleDriveModelDataDefault_4w_inline0", "Vehicle.VehicleDriveModelDataDefault_4w_inline1", "Vehicle.VehicleDriveModelDataDefault_4w_inline2", "Vehicle.VehicleDriveModelDataDefault_4w_inline3" ]
forwardWeightTransferFactor:
type: Float
value: 0.800000012
handbrakeBrakingTorque:
type: Float
value: 2000
lowVelStoppingDeceleration:
type: Float
value: 3
maxWheelTurnDeg:
type: Float
value: 35
momentOfInertia:
type: Vector3
value:
x: 0
y: 0
z: 0
momentOfInertiaScale:
type: Vector3
value:
x: 1
y: 1
z: 1
perfectSteeringFactor:
type: Float
value: 1
rollingResistanceFactor:
type: Float
value: 0.00949999969
sideWeightTransferFactor:
type: Float
value: 0.5
slipAngleCurveScale:
type: Float
value: 1
slipAngleMinSpeedThreshold:
type: Float
value: -1
slipRatioCurveScale:
type: Float
value: 1
slipRatioMinSpeedThreshold:
type: Float
value: -1
slopeTractionReductionBegin:
type: Float
value: 12
slopeTractionReductionFactor:
type: Float
value: 1.5
slopeTractionReductionMax:
type: Float
value: 30
smoothWheelContactDecreaseTime:
type: Float
value: 0.0500000007
smoothWheelContactIncreseTime:
type: Float
value: 0.0500000007
tankAcceleration:
type: Float
value: 3
tankCTOD:
type: Float
value: 0
tankCTOI:
type: Float
value: 0
tankCTOP:
type: Float
value: 1
tankDeceleration:
type: Float
value: 1
tankGravityMul:
type: Float
value: 1
tankMaxSpeed:
type: Float
value: 20
tankSpringDamping:
type: Float
value: 5000
tankSpringDistance:
type: Float
value: 0.600000024
tankSpringRadius:
type: Float
value: 0.5
tankSpringStiffness:
type: Float
value: 50000
tankSpringVerticalOffset:
type: Float
value: 0.800000012
tankSpringsLocalPositions:
type: array:Vector2
value: [ ]
tankTurningSpeed:
type: Float
value: 100
total_mass:
type: Float
value: 1300
turnUpdateBaseSpeedThreshold:
type: Float
value: 10
turnUpdateInputDiffForFastChange:
type: Float
value: 1
turnUpdateInputDiffForSlowChange:
type: Float
value: 0
turnUpdateInputDiffProgressionPow:
type: Float
value: 0.800000012
turnUpdateInputFastChangeSpeed:
type: Float
value: 1
turnUpdateInputSlowChangeSpeed:
type: Float
value: 0.100000001
turnUpdateMaxSpeedThreshold:
type: Float
value: 30
turnUpdateMaxSpeedTurnChangeMul:
type: Float
value: 1.5
turnUpdateMaxSpeedTurnMul:
type: Float
value: 0.230000004
turningRollFactor:
type: Float
value: 0.300000012
turningRollFactorWeakContactMul:
type: Float
value: 1
turningRollFactorWeakContactThresholdMax:
type: Float
value: 0.600000024
turningRollFactorWeakContactThresholdMin:
type: Float
value: 0.899999976
useAlternativeTurnUpdate:
type: Bool
value: false
waterParams:
type: TweakDBID
value: "Vehicle.VehicleWaterDefault"
wheelSetup:
type: TweakDBID
value: "Vehicle.VehicleWheelDrivingSetup_4_AWD"
wheelTurnMaxAddPerSecond:
type: Float
value: 65
wheelTurnMaxSubPerSecond:
type: Float
value: 100
wheelsFrictionMap:
type: TweakDBID
value: "CarDrivingFrictionMap.Default" Cyberpunk 2077\tools\neurolinked\mlsetupbuilder\MlsetupBuilder-1.6.7MlsetupBuilder.exemlsetup.json file in your project's .
This folder will only be visible in the "source" or "raw" tab of your project explorer













Installing and setting up Vortex Mod Manager, the recommended way to install, manage, and upgrade mods.
How to import and export with the Wolvenkit Blender plugin
A list of modding frameworks and libraries, and links to their documentation
For the purpose of recoloring or exchanging items
audio_melee_metadata_animal_miniboss_hammer
audio_melee_metadata_baseballbat
audio_melee_metadata_baton
audio_melee_metadata_baton_alpha
audio_melee_metadata_baton_beta
audio_melee_metadata_borg_machete
audio_melee_metadata_butchers_knife
audio_melee_metadata_cattle_prod
audio_melee_metadata_chefs_knife
audio_melee_metadata_crowbar
audio_melee_metadata_cutomatic
audio_melee_metadata_dildo
audio_melee_metadata_fists_normal
audio_melee_metadata_fists_strong
audio_melee_metadata_iron_pipe
audio_melee_metadata_katana
audio_melee_metadata_knife
audio_melee_metadata_kukri
audio_melee_metadata_kukri_voodoo
audio_melee_metadata_mantis
audio_melee_metadata_nanowire
audio_melee_metadata_neurotoxin_knife
audio_melee_metadata_shovel
audio_melee_metadata_sledgehammer
audio_melee_metadata_tire_iron
audio_melee_metadata_tomahawk
audio_melee_metadata_vb_axe
audio_melee_metadata_wrench
overrides:
tags:
my_custom_unhiding_tag:
my_hidden_component_name: {show: [0, 1, 2, 3]}
my_HideSeamfix:
t0_000_pma_base__full_seamfix: {hide: [0, 1, 2, 3]}w_melee_001_katana
wea_set_achilles
wea_set_ajax
wea_set_ashura
wea_set_authority
wea_set_borg4a
wea_set_burya
wea_set_carnage
wea_set_chao
wea_set_chao_voodoo
wea_set_copperhead
wea_set_crusher
wea_set_defender
wea_set_dian
wea_set_grad
wea_set_grad_panam
wea_set_grit
wea_set_guillotine
wea_set_hercules
wea_set_igla
wea_set_kappa
wea_set_kenshin
wea_set_kenshin_chaos
wea_set_kolac
wea_set_kyubi
wea_set_lexington
wea_set_liberty
wea_set_liberty_dex
wea_set_ma70
wea_set_masamune
wea_set_metel
wea_set_missile_vehicle
wea_set_nekomata
wea_set_nova
wea_set_nova_suppressor
wea_set_nue
wea_set_omaha
wea_set_osprey
wea_set_overture
wea_set_palica
wea_set_pozhar
wea_set_pulsar
wea_set_quasar
wea_set_rasetsu
wea_set_saratoga
wea_set_satara
wea_set_senkoh
wea_set_senkoh_prototype
wea_set_shingen
wea_set_sidewinder
wea_set_silverhand
wea_set_slaught
wea_set_smasher_hmg
wea_set_smasher_shotgun
wea_set_sor22
wea_set_spec_launcher_delamain
wea_set_special_flak_cannon
wea_set_special_plasma_cutter
wea_set_tactician
wea_set_testera
wea_set_ticon
wea_set_ticon_reed
wea_set_toygun
wea_set_umbra
wea_set_unity
wea_set_unity_dex
wea_set_vehicle
wea_set_warden
wea_set_warden_suppressor
wea_set_yukimura
wea_set_yukimura_preset
wea_set_zhuo



Dump of the quest id info and names
dev_drone_griffin_wea_set_rifle
dev_drone_octant_wea_set_autocannon
dev_drone_wyvern_wea_set_rifle
v_av_panzer_wea_set_cannon
v_av_panzer_wea_set_countermeasures
v_av_panzer_wea_set_missiles
w_cyb_mantisString.find() over String.match()
local function myMethod()
if condition then
-- do a little dance, make a little love…
end
endlocal function myMethod()
if not condition then return end
-- do a little dance, make a little love…
endattempt to access local '<variable name>' (a nil value)
stack traceback:
my_example.lua:1234 in function 'MyFunctionNamemyString = <original string assignment> or ""
myNumber = <original number assignment> or 0
myEverythingElse = <original object assignment> or {}local string1 = "This is the same object!"
local string2 = "This is the same object!"for (_, mystring) in ipairs(mytable) do
if mystring == "This is the same object!" then
-- do something
end
endlocal myCompareString = "This is the same object!"
for (_, mystring) in ipairs(mytable) do
if mystring == myCompareString then
-- do something
end
endif string.find("catastrophe", "dog|cat") then
-- do something
endif string.find("catastrophe", "dog") or string.find("catastrophe", "cat") then
-- do something
endlocal match = string.match("catastrophe", "dog")
if match ~= "catastrophe" then
-- do something
endif string.find("catastrophe", "dog")
-- do something
end





























The TweakDB default vehicle record
Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\cyber_engine_tweaks.log[2023-04-21 23:23:30 UTC+01:00] [info] [Options] [3004] Cyber Engine Tweaks is starting...
[2023-04-21 23:23:30 UTC+01:00] [info] [Options] [3004] CET version v1.24.1 [HEAD]
[2023-04-21 23:23:30 UTC+01:00] [info] [Options] [3004] Game version 1.6202
[2023-04-21 23:23:30 UTC+01:00] [info] [Options] [3004] Root path: "C:\Games\Cyberpunk 2077\bin\x64"
[2023-04-21 23:23:30 UTC+01:00] [info] [Options] [3004] Cyber Engine Tweaks path: "C:\Games\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks"
[2023-04-21 23:23:30 UTC+01:00] [info] [Options] [3004] Lua scripts search path: "C:\Games\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods"
[2023-04-21 23:23:30 UTC+01:00] [info] [StateTickOverride] [3004] Main thread function CBaseInitializationState::OnTick hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [StateTickOverride] [3004] Main thread function CInitializationState::OnTick hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [StateTickOverride] [3004] Main thread function CRunningState::OnTick hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [StateTickOverride] [3004] Main thread function CShutdownState::OnTick hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [HookGame] [3004] CRenderNode_Present_InternalPresent function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [HookGame] [3004] CRenderGlobal_Resize function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [HookGame] [3004] CRenderGlobal_Shutdown function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] RealRunScriptFunction function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] RealCreateFunction function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] CScript::Log function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] CScript::LogChannel function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] CScript::TDBIDConstructorDerive function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] CScript::ToStringDEBUG function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] CScript::TranslateBytecode function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] CScript::TweakDBLoad function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] PlayerSystem::OnPlayerSpawned function hook complete!
[2023-04-21 23:23:30 UTC+01:00] [info] [Hook] [3004] Hook mouse clip function!
[2023-04-21 23:23:30 UTC+01:00] [info] [OptionsInitHook] [3004] Hidden options hook: success
[2023-04-21 23:23:31 UTC+01:00] [info] [InitializeTweakDBMetadata] [15668] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful!Cyberpunk 2077\r6\logs\redscript_rCURRENT.log[INFO - Sat, 22 Apr 2023 10:08:08 +0100] Using defaults for the script manifest (manifest not present)
[INFO - Sat, 22 Apr 2023 10:08:08 +0100] Compiling files: C:\Games\Cyberpunk 2077\r6\scripts\a-bunch-of-stores-atelier-store.reds, C:\Games\Cyberpunk 2077\r6\scripts\virtual-atelier\vendor-preview\GarmentItemPreview.reds
[WARN - Sat, 22 Apr 2023 10:08:08 +0100] At C:\Games\Cyberpunk 2077\r6\scripts\appearanceChangeUnlocker\mirrorUnlocker.reds:38:1:
@addField(inkScrollArea)
^^^
field with this name is already defined in the class, this will have no effect
(a bunch of these warnings)
[INFO - Sat, 22 Apr 2023 10:08:08 +0100] Compilation complete
[INFO - Sat, 22 Apr 2023 10:08:08 +0100] Output successfully saved in C:\Games\Cyberpunk 2077\r6\cacheCyberpunk 2077\red4ext\logs\red4ext.log[2023-04-22 10:08:05.698] [RED4ext] [info] RED4ext (v4.7.11) is initializing...
[2023-04-22 10:08:05.698] [RED4ext] [info] Game patch: 4.511 Hotfix 999
[2023-04-22 10:08:05.698] [RED4ext] [info] Product version: 4.511
[2023-04-22 10:08:05.698] [RED4ext] [info] File version: 4.7.11.13361
[2023-04-22 10:08:05.717] [RED4ext] [info] RED4ext has been successfully initialized
[2023-04-22 10:08:05.816] [RED4ext] [info] RED4ext is starting up...
[2023-04-22 10:08:05.816] [RED4ext] [info] Loading plugins...
[2023-04-22 10:08:05.816] [RED4ext] [info] Loading plugin from 'C:\Games\Cyberpunk 2077\red4ext\plugins\ArchiveXL\ArchiveXL.dll'...
[2023-04-22 10:08:05.874] [RED4ext] [info] ArchiveXL (version: 4.7.11, author(s): psiberx) has been loaded
[2023-04-22 10:08:05.874] [RED4ext] [info] Loading plugin from 'C:\Games\Cyberpunk 2077\red4ext\plugins\Codeware\Codeware.dll'...
[2023-04-22 10:08:06.180] [RED4ext] [info] Codeware (version: 5.7.11, author(s): psiberx) has been loaded
[2023-04-22 10:08:06.180] [RED4ext] [info] Loading plugin from 'C:\Games\Cyberpunk 2077\red4ext\plugins\RedHotTools\RedHotTools.dll'...
[2023-04-22 10:08:06.262] [RED4ext] [info] RedHotTools (version: 1.6.11, author(s): psiberx) has been loaded
[2023-04-22 10:08:06.263] [RED4ext] [info] Loading plugin from 'C:\Games\Cyberpunk 2077\red4ext\plugins\TweakXL\TweakXL.dll'...
[2023-04-22 10:08:06.291] [RED4ext] [info] TweakXL (version: 4.8.12, author(s): psiberx) has been loaded
[2023-04-22 10:08:06.291] [RED4ext] [info] 4 plugin(s) loaded
[2023-04-22 10:08:06.291] [RED4ext] [info] RED4ext has been started
[2023-04-22 10:09:13.572] [RED4ext] [info] RED4ext is shutting down...
[2023-04-22 10:09:14.297] [RED4ext] [info] ArchiveXL has been unloaded
[2023-04-22 10:09:14.322] [RED4ext] [info] TweakXL has been unloaded
[2023-04-22 10:09:14.353] [RED4ext] [info] RedHotTools has been unloaded
[2023-04-22 10:09:14.468] [RED4ext] [info] Codeware has been unloaded
[2023-04-22 10:09:14.469] [RED4ext] [info] 4 plugin(s) unloaded
[2023-04-22 10:09:14.488] [RED4ext] [info] RED4ext has been shut down
Cyberpunk 2077\red4ext\plugins\ArchiveXL\ArchiveXL.log[2023-04-22 10:08:06.654] [info] Scanning for archive extensions...
[2023-04-22 10:08:06.654] [info] Reading "something.xl"...
[2023-04-22 10:08:06.667] [info] Configuration completed.
[2023-04-22 10:08:11.443] [info] |Localization| Initializing voiceover index...
[2023-04-22 10:08:11.444] [info] |Localization| No voiceover maps to merge.
[2023-04-22 10:08:11.469] [info] |Localization| Initializing translations for "en-us" language...
[2023-04-22 10:08:11.469] [info] |Localization| Processing "something.xl"...
[2023-04-22 10:08:11.469] [info] |Localization| Merging entries from "your\mod\name\translations.json"...
[2023-04-22 10:08:11.474] [warning] |Localization| Some translations merged with issues.
[2023-04-22 10:08:11.512] [info] |Localization| Initializing subtitles for "en-us" language...
[2023-04-22 10:08:11.512] [info] |Localization| No subtitles to merge.
[2023-04-22 10:08:17.489] [info] |Journal| Journal tree is initializing...
[2023-04-22 10:08:17.489] [info] |Journal| No entries to merge.
[2023-04-22 10:08:18.381] [info] |FactoryIndex| Initializing factory index...
[2023-04-22 10:08:18.382] [info] |FactoryIndex| Processing "something.xl"...
[2023-04-22 10:08:18.382] [info] |FactoryIndex| Adding factory "your\mod\name\factory.csv"...
[2023-04-22 10:08:29.926] [info] |FactoryIndex| All factories added to the index.
[2023-04-22 10:08:29.863] [info] |Streaming| World streaming is initializing...
[2023-04-22 10:08:29.863] [info] |Streaming| Processing "your_streaming_sector.xl"...
[2023-04-22 10:08:29.863] [warning] |Streaming| Streaming blocks merged with issues.
[2023-04-22 10:08:35.585] [info] |Localization| Initializing lipsync maps for "en-us" language...
[2023-04-22 10:08:35.585] [info] |Localization| No lipsync maps to merge.Cyberpunk 2077\red4ext\plugins\TweamXL\TweakXL.log[2023-04-22 10:08:16.150] [info] Scanning for tweaks...
[2023-04-22 10:08:16.150] [info] Reading "something.yaml"...
[2023-04-22 10:08:16.416] [error] Items.a_wip_mod.your_item.icon.atlasPartName: Invalid value, expected CName.
[2023-04-22 10:08:16.416] [warning] Items.a_wip_mod_appearance: Cannot clone Items.a_wip_mod_appearance, the record doesn't exists.
[2023-04-22 10:08:16.416] [info] Importing tweaks...
[2023-04-22 10:08:17.064] [info] Import completed.
[2023-04-22 10:08:17.066] [info] Executing scriptable tweaks...
[2023-04-22 10:08:17.066] [info] Executing "EquipmentEx.PatchOriginaltems"...
[2023-04-22 10:08:17.307] [info] Executing "EquipmentEx.PatchCustomItems"...
[2023-04-22 10:08:17.422] [info] Executing "EquipmentEx.RegisterOutfitSlots"...
[2023-04-22 10:08:17.450] [info] Executing "EquipmentEx.RegisterAppearanceSuffixes"...
[2023-04-22 10:08:17.451] [info] Execution completed.
[2023-04-22 10:08:17.451] [warning] Items.aModdedItem.aTweak refers to a non-existent record or flat.
entityTemplatePathVendors.BlackMarketer_HUB
Vendors.Chinese_Food
Vendors.Clothes
Vendors.Drinks
Vendors.Grilled_Food
Vendors.Kiosk
Vendors.Market
Vendors.Packed_Food
Vendors.Tech_Junk
Vendors.bls_ina_se1_clothingshop_01
Vendors.bls_ina_se1_foodshop_01
Vendors.bls_ina_se1_foodshop_02
Vendors.bls_ina_se1_foodshop_03
Vendors.bls_ina_se1_gunsmith_01a
Vendors.bls_ina_se1_gunsmith_02
Vendors.bls_ina_se1_junkshop_01
Vendors.bls_ina_se1_medicstore_01
Vendors.bls_ina_se1_ripperdoc_01
Vendors.bls_ina_se1_ripperdoc_02
Vendors.bls_ina_se5_foodshop_01
Vendors.bls_ina_se5_gunsmith_01
Vendors.bls_ina_se5_junkshop_01
Vendors.bls_ina_se5_melee_01
Vendors.cct_cpz_cloth_02
Vendors.cct_cpz_food_01
Vendors.cct_cpz_food_02
Vendors.cct_cpz_medic_01
Vendors.cct_dtn_cloth_01
Vendors.cct_dtn_food_01
Vendors.cct_dtn_food_02
Vendors.cct_dtn_guns_01
Vendors.cct_dtn_medic_01
Vendors.cct_dtn_ripdoc_01
Vendors.cz_con_clothingshop_001
Vendors.cz_con_foodshop_01
Vendors.cz_con_gunsmith_01
Vendors.cz_con_junkshop_01
Vendors.cz_con_medic_01
Vendors.cz_con_netrunner_01
Vendors.cz_con_ripdoc_01
Vendors.cz_monument_foodshop_01
Vendors.cz_monument_ripperdoc_anderson
Vendors.cz_monument_ripperdoc_farida
Vendors.cz_stadium_clothing_001
Vendors.cz_stadium_food_01
Vendors.cz_stadium_food_02
Vendors.cz_stadium_food_03
Vendors.cz_stadium_gunsmith_01
Vendors.cz_stadium_junk_01_marcin_i
Vendors.cz_stadium_junk_01_michal_k
Vendors.cz_stadium_medic_01
Vendors.cz_stadium_netrunner_01
Vendors.cz_stadium_ripperdoc_01
Vendors.hey_gle_foodshop_01
Vendors.hey_gle_foodshop_02
Vendors.hey_gle_gunsmith_01
Vendors.hey_gle_junkshop_01
Vendors.hey_rey_foodshop_01
Vendors.hey_rey_foodshop_01
Vendors.hey_rey_foodshop_02
Vendors.hey_rey_foodshop_03
Vendors.hey_rey_foodshop_04
Vendors.hey_rey_gunsmith_01
Vendors.hey_rey_junkshop_01
Vendors.hey_rey_netrunner_01
Vendors.hey_spr_clothingshop_01
Vendors.hey_spr_foodshop_01
Vendors.hey_spr_gunsmith_01
Vendors.hey_spr_junkshop_01
Vendors.hey_spr_medicstore_01
Vendors.hey_spr_ripperdoc_01
Vendors.mq303_shank
Vendors.nw4_spaceport_medic_01
Vendors.pac_cvi_clothingshop_01
Vendors.pac_cvi_foodshop_01
Vendors.pac_cvi_medicstore_01
Vendors.pac_cvi_techstore_01
Vendors.pac_wwd_gunsmith_01
Vendors.pac_wwd_melee_01
Vendors.pac_wwd_ripperdoc_01
Vendors.q105_dollhouse_bar_barkeeper
Vendors.q302_Ronald_EP1
Vendors.q303_casino_cashier_EP1
Vendors.std_arr_clothingshop_01
Vendors.std_arr_foodshop_01
Vendors.std_arr_foodshop_02
Vendors.std_arr_foodshop_03
Vendors.std_arr_foodshop_04
Vendors.std_arr_gunsmith_01
Vendors.std_arr_medicstore_01
Vendors.std_arr_melee_01
Vendors.std_arr_ripperdoc_01
Vendors.std_arr_techstore_01
Vendors.std_rcr_clothingshop_01
Vendors.std_rcr_foodshop_01
Vendors.std_rcr_gunsmith_01
Vendors.std_rcr_medicstore_01
Vendors.std_rcr_ripperdoc_01
Vendors.std_rcr_techstore_01
Vendors.sts_ep1_01_odel
Vendors.sts_ep1_06_drug_dealer
Vendors.sts_ep1_10_bill_hotdog
Vendors.wat_awf_foodstore_01
Vendors.wat_kab_clothingshop_01
Vendors.wat_kab_foodshop_01
Vendors.wat_kab_foodshop_02
Vendors.wat_kab_foodshop_03
Vendors.wat_kab_foodshop_04
Vendors.wat_kab_gunsmith_01
Vendors.wat_kab_gunsmith_02
Vendors.wat_kab_junkshop_01
Vendors.wat_kab_medicstore_01
Vendors.wat_kab_netrunner_01
Vendors.wat_kab_ripperdoc_01
Vendors.wat_kab_ripperdoc_02
Vendors.wat_kab_ripperdoc_02
Vendors.wat_kab_ripperdoc_03
Vendors.wat_kab_techstore_01
Vendors.wat_lch_clothingshop_01
Vendors.wat_lch_foodshop_01
Vendors.wat_lch_foodshop_02
Vendors.wat_lch_foodshop_03
Vendors.wat_lch_gunsmith_01
Vendors.wat_lch_medicstore_01
Vendors.wat_lch_melee_01
Vendors.wat_lch_melee_02
Vendors.wat_lch_netrunner_01
Vendors.wat_lch_ripperdoc_01
Vendors.wat_nid_clothingshop_01
Vendors.wat_nid_foodshop_01
Vendors.wat_nid_foodshop_02
Vendors.wat_nid_gunsmith_01
Vendors.wat_nid_medicstore_01
Vendors.wat_nid_medicstore_02
Vendors.wat_nid_ripperdoc_01
Vendors.wbr_hil_clothingshop_01
Vendors.wbr_hil_foodshop_01
Vendors.wbr_hil_foodshop_02
Vendors.wbr_hil_ripdoc_01
Vendors.wbr_jpn_clothingshop_01
Vendors.wbr_jpn_clothingshop_02
Vendors.wbr_jpn_foodshop_01
Vendors.wbr_jpn_foodshop_02
Vendors.wbr_jpn_foodshop_03
Vendors.wbr_jpn_foodshop_04
Vendors.wbr_jpn_foodshop_05
Vendors.wbr_jpn_gunsmith_01
Vendors.wbr_jpn_jig_bar_01
Vendors.wbr_jpn_junkshop_01
Vendors.wbr_jpn_junkshop_01
Vendors.wbr_jpn_junkshop_02
Vendors.wbr_jpn_junkshop_03
Vendors.wbr_jpn_medicstore_01
Vendors.wbr_jpn_medicstore_02
Vendors.wbr_jpn_medicstore_03
Vendors.wbr_jpn_melee_01
Vendors.wbr_jpn_netrunner_01
Vendors.wbr_jpn_netrunner_02
Vendors.wbr_jpn_netrunner_02
Vendors.wbr_jpn_ripperdoc_01
Vendors.wbr_jpn_ripperdoc_02
Vendors.wbr_jpn_techstore_01
Vendors.wbr_nok_medic_01
groups:
Vehicle.vehicle_template:
type: Vehicle
members:
affiliation:
type: TweakDBID
value: "Factions.Unaffiliated"
appearanceName:
type: CName
value: "None"
archetypeName:
type: CName
value: "vehicle"
attachmentSlots:
type: array:TweakDBID
value: [ "AttachmentSlots.Engine1", "AttachmentSlots.Engine2", "AttachmentSlots.Engine3", "AttachmentSlots.Engine4" ]
audioResourceName:
type: CName
value: "None"
brakelightColor:
type: array:Int32
value: [ ]
cameraManagerParams:
type: TweakDBID
value: "Camera.VehicleCameraManager_Default"
crackLockDifficulty:
type: String
value: "HARD"
crowdMemberSettings:
type: TweakDBID
value: "Crowds.DefaultCarPackage"
curvesPath:
type: raRef:CResource
value: "base\\gameplay\\curves\\vehicle\\vehicle_ui.curveset"
destroyedAppearance:
type: CName
value: "None"
destruction:
type: TweakDBID
value: "Vehicle.VehicleDestructionParamsDefault_4w"
displayName:
type: gamedataLocKeyWrapper
value: 0
driving:
type: TweakDBID
value: "Driving.Default_4w"
effectors:
type: array:TweakDBID
value: [ ]
enableDestruction:
type: Bool
value: false
entityTemplatePath:
type: raRef:CResource
value: "base\\vehicles\\common\\gameplay\\vehicle_template.ent"
fxCollision:
type: TweakDBID
value: "Vehicle.FxCollision_Default"
fxWheelsDecals:
type: TweakDBID
value: "Vehicle.FxWheelsDecals_Default"
fxWheelsParticles:
type: TweakDBID
value: "Vehicle.FxWheelsParticles_Default"
headlightColor:
type: array:Int32
value: [ ]
hijackDifficulty:
type: String
value: "HARD"
icon:
type: TweakDBID
value: "UIIcon.ItemIcon"
interiorColor:
type: array:Int32
value: [ ]
interiorDamageColor:
type: array:Int32
value: [ ]
leftBackCamber:
type: Float
value: 0
leftBackCamberOffset:
type: Vector3
value:
x: 0
y: 0
z: 0
leftBlinkerlightColor:
type: array:Int32
value: [ ]
leftFrontCamber:
type: Float
value: 0
leftFrontCamberOffset:
type: Vector3
value:
x: 0
y: 0
z: 0
manufacturer:
type: TweakDBID
value: ""
model:
type: TweakDBID
value: "Vehicle.Turbo"
multiplayerTemplatePaths:
type: array:raRef:CResource
value: [ ]
objectActions:
type: array:TweakDBID
value: [ "VehicleActions.VehicleHijackFrontLeft", "VehicleActions.VehicleHijackFrontRight", "VehicleActions.VehicleMountFrontLeft", "VehicleActions.VehicleMountFrontRight", "VehicleActions.VehicleMountBackLeft", "VehicleActions.VehicleMountBackRight", "VehicleActions.VehicleCrackLockFrontLeft", "VehicleActions.VehicleCrackLockFrontRight" ]
persistentName:
type: CName
value: "None"
player_audio_resource:
type: String
value: ""
priority:
type: TweakDBID
value: "SpawnableObjectPriority.Regular"
queryOnlyExceptions:
type: array:CName
value: [ "trunk_a", "trunk_b", "hood_a", "door_fl_a", "door_fr_a", "door_bl_a", "door_br_a", "door_a_hidable", "door_b_hidable", "door_a", "door_b", "door_c", "door_front_right", "door_back_right", "door_front_left", "door_back_left", "av_zetatech_valgus__ext01_door_fl_01", "av_zetatech_valgus__ext01_door_fr_01", "av_militech_basilisk__ext01_turret_b", "body_transport", "av_militech_basilisk__ext01_canopy_a", "av_militech_basilisk__ext01_canopy_b", "av_militech_basilisk__ext01_turret_a", "av_militech_basilisk__ext01_body_kit_nomad", "wing_right_nomad", "wing_left_nomad", "wing_left_nomad", "seat_a_01", "seat_a_02", "seat_b_01", "seat_b_02", "seat_c_01", "seat_c_02", "seat_d_01", "seat_d_02", "seat_e_01", "seat_e_02", "seat_a_03", "seat_a_04", "seat_b_03", "seat_b_04", "seat_c_03", "seat_c_014", "seat_d_03", "seat_d_04", "seat_e_03", "seat_e_04", "av_zetatech_surveyor__int01_jumpseat_02", "av_zetatech_surveyor__int01_jumpseat_5657", "av_zetatech_surveyor__int01_jumpseat_5537", "av_zetatech_surveyor__int01_jumpseat_8866", "av_zetatech_surveyor__int01_jumpseat_01", "av_zetatech_surveyor__int01_jumpseat_5331", "av_zetatech_surveyor__int01_jumpseat_7123", "av_zetatech_surveyor__int01_jumpseat_1477", "deathrace_spoiler_01", "av_zetatech_valgus__ext01_landinggear_back_01", "av_zetatech_valgus__ext01_propeller_01", "av_zetatech_valgus__ext01_propeller_02", "v_common_suitcase_01", "jammer_antenna_01", "v_standard25_villefort_columbus__ext01_jammer_top_gear_01", "av_zetatech_surveyor__ext01_missilelauncher_l_01", "av_zetatech_surveyor__ext01_missilelauncher_r_01" ]
randomPassengers:
type: array:TweakDBID
value: [ "Passengers.GenericDriverEntry", "Passengers.GenericPassengerEntry" ]
reverselightColor:
type: array:Int32
value: [ ]
rightBLinkerlightColor:
type: array:Int32
value: [ ]
rightBackCamber:
type: Float
value: 0
rightBackCamberOffset:
type: Vector3
value:
x: 0
y: 0
z: 0
rightFrontCamber:
type: Float
value: 0
rightFrontCamberOffset:
type: Vector3
value:
x: 0
y: 0
z: 0
savable:
type: Bool
value: false
statModifierGroups:
type: array:TweakDBID
value: [ "VehicleStatPreset.BaseCar" ]
statModifiers:
type: array:TweakDBID
value: [ ]
statPools:
type: array:TweakDBID
value: [ "BaseStatPools.VehicleHealth" ]
tags:
type: array:CName
value: [ "InteractiveTrunk" ]
tppCameraParams:
type: TweakDBID
value: "Camera.VehicleTPP_DefaultParams"
tppCameraPresets:
type: array:TweakDBID
value: [ "Camera.VehicleTPP_4w_Preset_Low_Close", "Camera.VehicleTPP_4w_Preset_High_Close", "Camera.VehicleTPP_4w_Preset_Low_Far", "Camera.VehicleTPP_4w_Preset_High_Far" ]
traffic_audio_resource:
type: String
value: ""
type:
type: TweakDBID
value: "Vehicle.Car"
unmountOffsetPosition:
type: Vector3
value:
x: 1.64999998
y: 5
z: 2.5
vehAirControl:
type: TweakDBID
value: "Vehicle.VehicleAirControlCar"
vehAirControlAI:
type: TweakDBID
value: "Vehicle.VehicleAirControlCarAI"
vehBehaviorData:
type: TweakDBID
value: ""
vehDataPackage:
type: TweakDBID
value: "Vehicle.VehicleDataPackageDefault"
vehDefaultState:
type: TweakDBID
value: "Vehicle.Veh4WDefaultState"
vehDriveModelData:
type: TweakDBID
value: "Vehicle.VehicleDriveModelDataDefault_4w"
vehDriveModelDataAI:
type: TweakDBID
value: ""
vehDriverCombat_FPPCameraParams:
type: TweakDBID
value: "Vehicle.VehicleDriverCombatFPPCameraParamsDefault"
vehDriverCombat_ProceduralFPPCameraParams:
type: TweakDBID
value: "Camera.VehicleProceduralFPPCamera_DefaultCombatParams"
vehDriver_FPPCameraParams:
type: TweakDBID
value: "Vehicle.VehicleDriverFPPCameraParamsDefault"
vehDriver_ProceduralFPPCameraParams:
type: TweakDBID
value: "Camera.VehicleProceduralFPPCamera_DefaultParams"
vehEngineData:
type: TweakDBID
value: "Vehicle.VehicleEngineData_4_Default"
vehImpactTraffic:
type: TweakDBID
value: "Driving.VehicleImpactTraffic_DefaultParams"
vehPassCombatL_FPPCameraParams:
type: TweakDBID
value: "Vehicle.VehiclePassengerLCombatFPPCameraParamsDefault"
vehPassCombatL_ProceduralFPPCameraParams:
type: TweakDBID
value: "Camera.VehicleProceduralFPPCamera_DefaultCombatParams"
vehPassCombatR_FPPCameraParams:
type: TweakDBID
value: "Vehicle.VehiclePassengerRCombatFPPCameraParamsDefault"
vehPassCombatR_ProceduralFPPCameraParams:
type: TweakDBID
value: "Camera.VehicleProceduralFPPCamera_DefaultCombatParams"
vehPassL_FPPCameraParams:
type: TweakDBID
value: "Vehicle.VehiclePassengerLFPPCameraParamsDefault"
vehPassL_ProceduralFPPCameraParams:
type: TweakDBID
value: "Camera.VehicleProceduralFPPCamera_DefaultParams"
vehPassR_FPPCameraParams:
type: TweakDBID
value: "Vehicle.VehiclePassengerRFPPCameraParamsDefault"
vehPassR_ProceduralFPPCameraParams:
type: TweakDBID
value: "Camera.VehicleProceduralFPPCamera_DefaultParams"
vehWheelDimensionsSetup:
type: TweakDBID
value: "Vehicle.VehicleWheelDimensionsSetup_Default"
vehicleUIData:
type: TweakDBID
value: "Vehicle.VehicleDefaultUIData"
visualDestruction:
type: TweakDBID
value: "Vehicle.VehicleVisualDestructionParamsDefault"
visualTags:
type: array:CName
value: [ ]
weakspots:
type: array:TweakDBID
value: [ ]
weapons:
type: array:TweakDBID
value: [ ]
widgetStyleSheetPath:
type: raRef:CResource
value: 0

print(GetPlayer():GetWorldPosition())11 filepath = 'C:\\CyberpunkModding\\Files\\all.streamingblock.json'31 player_loc={'X':-1604.0522,'Y':353.99716,'Z':49.200005}print(Game.GetScriptableSystemsContainer():Get("PuppetStateSystem"):GetBodyTypeSuffix(ItemID.new(), GetPlayer(), nil))print(Game.GetScriptableSystemsContainer():Get("PuppetStateSystem"):GetArmsStateSuffix(ItemID.new(), GetPlayer(), nil))print(Game.GetScriptableSystemsContainer():Get("PuppetStateSystem"):GetFeetStateSuffix(ItemID.new(), GetPlayer(), nil))appearanceSuffixes: []
a0_003_wa__mantisblade_upperarm_left
a0_003_wa__mantisblade_upperarm_righta0_003_ma__mantisblade_upperarm_left
a0_003_ma__mantisblade_upperarm_righta0_005_wa__strongarms_holstered_r
a0_005_wa__strongarms_holstered_l
a0_005_wa__strongarms_l
a0_005_wa__strongarms_r
a0_005_wa__strongarms_photo_mode_r
a0_005_wa__strongarms_photo_mode_la0_005_ma__strongarms_holstered_r
a0_005_ma__strongarms_holstered_l
a0_005_ma__strongarms_l
a0_005_ma__strongarms_r
a0_005_ma__strongarms_photo_mode_r
a0_005_ma__strongarms_photo_mode_la0_002_wa__monowire_whip_l_cableless
a0_002_wa__monowire_whip_r_cablelessa0_002_ma__monowire_whip_l_cableless
a0_002_ma__monowire_whip_r_cablelessa0_001_pwa_base_hq__full
a0_001_pwa_base_hq__full
left_arm
right_arm
a0_000_pwa_base__fists a0_001_pma_base_hq__full
a0_001_pma_base_hq__full
left_arm
right_arm
a0_000_pma_base__fists 




base\characters\head\wa\h0_001_wa_c__basehead\textures\h0_000_wa_c__basehead_d0X.xbm
base\characters\head\ma\h0_001_ma_c__basehead\textures\h0_000_ma_c__basehead_d0X.xbm03_ca_senna
03_ca_senna_d02
03_ca_senna_d03
03_ca_senna_d04
03_ca_senna_d05


Various kinds of materials, and where to find them



GlassSpecularColorbase\characters\cyberware\player\a0_005__strongarms\entities\meshes\textures\white.mlmask

interior_-48_69_0_0 - Left Side of Apt
base\characters\head\player_base_heads\appearances\entity\hairs player_base_heads > hairs > hairs_083base\characters\head\player_base_heads\appearances\entity\facial_hairs\base\characters\head\player_base_heads\appearances\facial_hairs\base\characters\head\player_base_heads\player_man_averagebase\animations\ui\photomode\base\weather\24h_basic\luts\photomode_lutIf your mods are causing trouble, here's what you can do
LocKey#In r6\cache, browse to the folder modded (create it if it doesn't exist) \archive\pc\mod_archive_\pc_\mod_\.E" or "the first half")pcr6/cache/modded (this will prevent errors)



















icacls "C:/Path/to/Cyberpunk2077" /grant YourUserName:F /T /Cset DELETE_FILES=1Cyberpunk 2077 encountered an error caused by a corrupted or missing TweakDB file and will now be forced to closeMessage: Failed to initialize scripts data!
File: E:\R6.Release\dev\src\common\engine\src\baseEngineInit.cpp(1019)Cyberpunk 2077 encountered an error caused by corrupted or incomplete game data/mods
/plugins
/engine
/r6
/red4ext
/archive/pc/mod
/bin/x64/pluginsAccess is deniedCan't access file 'some/file'could not move file from 'Path\to\blabla.tmp' to 'Path\to\Cyberpunk 2077\subdir\some.file'Expression: EXCEPTION_ACCESS_VIOLATIONThe thread attempted to read inaccessible data at 0xsomethingAn exception occured while creating the loggerattrib -r "C:\Path\To\Cyberpunk\*.*" /stakeown /R /A /F "C:/Path/to/Cyberpunk2077" /D NREDScript compilation failed. The game will start, but none of
the scripts will take effect. This is caused by errors in: Game.GetQuestsSystem():SetFactStr("judy_default_on",1)Cyberpunk 2077\archive\pc\mod
Cyberpunk 2077\modsCyberpunk 2077\archive\pc\mod_
Cyberpunk 2077\mods_Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks r6/cache/moddedCyberpunk 2077\red4ext
Cyberpunk 2077\r6\scripts
Cyberpunk 2077\r6\tweaks
Cyberpunk 2077\engine\toolsCyberpunk 2077\bin\x64\d3d11.dll
Cyberpunk 2077\bin\x64\global.ini
Cyberpunk 2077\bin\x64\powrprof.dll
Cyberpunk 2077\bin\x64\winmm.dll
Cyberpunk 2077\bin\x64\version.dll
Cyberpunk 2077\engine\config
Cyberpunk 2077\engine\tools
Cyberpunk 2077\r6\cache
Cyberpunk 2077\r6\config
Cyberpunk 2077\r6\inputs
Cyberpunk 2077\V2077rm ./bin/x64/d3d11.dll
rm ./bin/x64/global.ini
rm ./bin/x64/powrprof.dll
rm ./bin/x64/winmm.dll
rm ./bin/x64/version.dll
rm ./engine/config
rm ./engine/tools/*
rm ./red4ext
rm ./r6/cache
rm ./r6/config
rm ./r6/inputs
rm ./V2077
mv ./r6/cache/final.redscripts.bk ./r6/cache/final.redscriptsGame.SetDebugFact("bls_ina_se1_ripperdoc_01_default_on", 0)
Game.SetDebugFact("cct_dtn_ripdoc_01_default_on", 0)
Game.SetDebugFact("hey_spr_ripperdoc_01_default_on", 0)
Game.SetDebugFact("pac_wwd_ripdoc_01_default_on", 0)
Game.SetDebugFact("std_arr_ripperdoc_01_default_on", 0)
Game.SetDebugFact("std_rcr_ripperdoc_01_default_on", 0)
Game.SetDebugFact("wat_kab_ripperdoc_01_default_on", 0)
Game.SetDebugFact("wat_kab_ripperdoc_03_default_on", 0)
Game.SetDebugFact("wat_nid_ripperdoc_01_default_on", 0)
Game.SetDebugFact("wbr_hil_ripdoc_01_default_on", 0)
Game.SetDebugFact("wbr_jpn_ripdoc_01_default_on", 0)
Game.SetDebugFact("wbr_jpn_ripdoc_02_default_on", 0)Game.SetDebugFact("bls_ina_se1_ripperdoc_01_default_on", 1);
Game.SetDebugFact("cct_dtn_ripdoc_01_default_on", 1);
Game.SetDebugFact("hey_spr_ripperdoc_01_default_on", 1);
Game.SetDebugFact("pac_wwd_ripdoc_01_default_on", 1);
Game.SetDebugFact("std_arr_ripperdoc_01_default_on", 1);
Game.SetDebugFact("std_rcr_ripperdoc_01_default_on", 1);
Game.SetDebugFact("wat_kab_ripperdoc_01_default_on", 1);
Game.SetDebugFact("wat_kab_ripperdoc_03_default_on", 1);
Game.SetDebugFact("wat_nid_ripperdoc_01_default_on", 1);
Game.SetDebugFact("wbr_hil_ripdoc_01_default_on", 1);
Game.SetDebugFact("wbr_jpn_ripdoc_01_default_on", 1);
Game.SetDebugFact("wbr_jpn_ripdoc_02_default_on", 1);Tweak base stats
BaseStats.Acceleration
BaseStats.AccumulatedDoT
BaseStats.AccumulatedDoTDecayDelayOnChange
BaseStats.AccumulatedDoTDecayEnabled
BaseStats.AccumulatedDoTDecayEndThrehold
BaseStats.AccumulatedDoTDecayRate
BaseStats.AccumulatedDoTDecayStartDelay
BaseStats.AccumulatedDoTDecayStartThreshold
BaseStats.Accuracy
BaseStats.AddExtraHitImpactVfx
BaseStats.AdditionalStealthDamage
BaseStats.Adrenaline
BaseStats.ADSSpeedPercentBonus
BaseStats.ADSSpeedPercentBonusModifierHelper
BaseStats.ADSStaminaRegenMultiplier
BaseStats.AimFOV
BaseStats.AimingCost
BaseStats.AimInTime
BaseStats.AimOffset
BaseStats.AimOutTime
BaseStats.AimTime
BaseStats.AirDrop_BurningApplicationRate
BaseStats.Airdropped
BaseStats.AllDamageDonePercentBonus
BaseStats.AllowMovementInput
BaseStats.AllowRotation
BaseStats.AmmoPerQuickMelee
BaseStats.AntiVirusCooldownReduction
BaseStats.ApplicationChance
BaseStats.Armor
BaseStats.ArmorEffectivenessMultiplier
BaseStats.ArmorMultBonus
BaseStats.ArmorPenetrationBonus
BaseStats.ARSMGLMGMod2_HorRecoil
BaseStats.ARSMGLMGMod2_RecoilKick
BaseStats.ARSMGLMGMod2_RecoilKickCover
BaseStats.ARSMGLMGMod3_SpreadPerShot
BaseStats.Assault
BaseStats.AssaultRifleStaminaCostReduction
BaseStats.AssaultTrait01Stat
BaseStats.Athletics
BaseStats.AthleticsTrait01Stat
BaseStats.AttackPenetration
BaseStats.AttacksNumber
BaseStats.AttackSpeed
BaseStats.AttackSpeedPercent
BaseStats.AttacksPerSecond
BaseStats.AttacksPerSecondBase
BaseStats.AttunementHelper
BaseStats.AttunementHelper2
BaseStats.AttunementHelper3
BaseStats.AttunementHelper4
BaseStats.AudioLocomotionStimRangeMultiplier
BaseStats.AudioStimRangeMultiplier
BaseStats.AutocraftDuration
BaseStats.AutoReveal
BaseStats.AxeStaminaCostReduction
BaseStats.BaseAudioStimRangeMultiplier
BaseStats.BaseChargeTime
BaseStats.BaseDamage
BaseStats.BaseDamageMax
BaseStats.BaseDamageMin
BaseStats.BaseKnockdownImpulse
BaseStats.BaseMaxChargeThreshold
BaseStats.BaseMeleeAttackStaminaCost
BaseStats.BaseRicochetDamageMultiplier
BaseStats.BatonStaminaCostReduction
BaseStats.BerserkArmorBonus
BaseStats.BerserkChargesDecayBegins
BaseStats.BerserkChargesDecayEnabled
BaseStats.BerserkChargesDecayEnds
BaseStats.BerserkChargesDecayRate
BaseStats.BerserkChargesDecayRateMult
BaseStats.BerserkChargesDecayStartDelay
BaseStats.BerserkChargesDelayOnChange
BaseStats.BerserkChargesRegenBegins
BaseStats.BerserkChargesRegenEnabled
BaseStats.BerserkChargesRegenEnds
BaseStats.BerserkChargesRegenRate
BaseStats.BerserkCooldownBase
BaseStats.BerserkCooldownReduction
BaseStats.BerserkDurationBase
BaseStats.BerserkHealthRegenBonus
BaseStats.BerserkKillCount
BaseStats.BerserkMeleeDamageBonus
BaseStats.BerserkRecoilReduction
BaseStats.BerserkResistancesBonus
BaseStats.BerserkStaticHealthBonusOnActivation
BaseStats.BerserkSwayReduction
BaseStats.BladeMod1_CritChance
BaseStats.BladeMod2_ModCount
BaseStats.BleedingApplicationRate
BaseStats.BleedingApplicationRateModifierHelper
BaseStats.BleedingImmunity
BaseStats.BlindImmunity
BaseStats.BlindResistance
BaseStats.BlockCyberwareBreaches
BaseStats.BlockFactor
BaseStats.BlockLocomotionWhenLeaningOutOfCover
BaseStats.BlockOpticalCamoRelicPerk
BaseStats.BlockQuickhackMenu
BaseStats.BloodQueueHealing
BaseStats.BluntFinisherHealthThresholdIncrease
BaseStats.BluntMod1_KnockbackChance
BaseStats.BluntMod2_BleedChance
BaseStats.BluntMod2_BleedConverter
BaseStats.BluntMod3_ModPower
BaseStats.BonusCritChanceVsElectrocutedEnemies
BaseStats.BonusCritChanceVsElectrocutedEnemiesModifierHelper
BaseStats.BonusDamageAgainstBosses
BaseStats.BonusDamageAgainstBossesModifierHelper
BaseStats.BonusDamageAgainstElites
BaseStats.BonusDamageAgainstMechanicals
BaseStats.BonusDamageAgainstRares
BaseStats.BonusDamagePerHit
BaseStats.BonusDmgVsRaresAndElites
BaseStats.BonusHealth
BaseStats.BonusPercentDamageToEnemiesAtFullHealth
BaseStats.BonusPercentDamageToEnemiesAtFullHealthModifierHelper
BaseStats.BonusPercentDamageToEnemiesBelowHalfHealth
BaseStats.BonusPercentDamageToEnemiesBelowHalfHealthModifierHelper
BaseStats.BonusPercentDamageVsBurningEnemies
BaseStats.BonusPercentDamageVsBurningEnemiesModifierHelper
BaseStats.BonusQuickHackDamage
BaseStats.BonusQuickHackDamageModifierHelper
BaseStats.BonusRicochetAngle
BaseStats.BonusRicochetCritChance
BaseStats.BonusRicochetDamage
BaseStats.BonusRicochetDamageModifierHelper
BaseStats.BonusSmartGunTimeToLock
BaseStats.BossResistanceModifierHelper
BaseStats.Brake
BaseStats.BrakeDot
BaseStats.Brawling
BaseStats.BrawlingTrait01Stat
BaseStats.BreachStreakBuffBonus
BaseStats.BufferSize
BaseStats.BulletDeadReckoningEnabled
BaseStats.BulletDeadReckoningMaxAngleCorrection
BaseStats.BulletDeadReckoningMaxRange
BaseStats.BulletDeadReckoningMinimumSpeed
BaseStats.BulletMagnetismDefaultAngle
BaseStats.BulletMagnetismHighVelocityAngle
BaseStats.BulletPseudoPierceHitVFxChance
BaseStats.BulletSurroundingHitVFxChance
BaseStats.BurningApplicationRate
BaseStats.BurningApplicationRateModifierHelper
BaseStats.BurningImmunity
BaseStats.CallReinforcement
BaseStats.CameraDetectionSpeedReduction
BaseStats.CameraShutdownExtension
BaseStats.CanAerialTakedown
BaseStats.CanAimWhileDodging
BaseStats.CanAskToFollowOrder
BaseStats.CanAskToHolsterWeapon
BaseStats.CanBleedingCriticallyHit
BaseStats.CanBleedingSlowTarget
BaseStats.CanBlindQuickHack
BaseStats.CanBlock
BaseStats.CanBreatheUnderwater
BaseStats.CanBuffCamoQuickHack
BaseStats.CanBuffSturdinessQuickHack
BaseStats.CanBurningCriticallyHit
BaseStats.CanCallDrones
BaseStats.CanCallReinforcements
BaseStats.CanCatchUp
BaseStats.CanCatchUpDistance
BaseStats.CanCharge
BaseStats.CanChargedShoot
BaseStats.CanCloseCombat
BaseStats.CanCommsCallInQuickHack
BaseStats.CanCommsNoiseQuickHack
BaseStats.CanControlFullyChargedWeapon
BaseStats.CanCrouch
BaseStats.CanCyberwareMalfunctionQuickHack
BaseStats.CanDash
BaseStats.CanDataMineQuickHack
BaseStats.CanDeathQuickHack
BaseStats.CanDoGrandFinaleWithMantisBlades
BaseStats.CanDropWeapon
BaseStats.CanElectrocuteNullifyStats
BaseStats.CanElectrocuteRoot
BaseStats.CanExitWSOnSoundStimuli
BaseStats.CanExplodeQuickHack
BaseStats.CanFistsCauseBleeding
BaseStats.CanForceDismbember
BaseStats.CanFullyChargeWeapon
BaseStats.CanGrab
BaseStats.CanGrenadeLaunch
BaseStats.CanGrenadeQuickHack
BaseStats.CanGroundSlamInAir
BaseStats.CanGroundSlamOnGround
BaseStats.CanGuardBreak
BaseStats.CanIgnoreStamina
BaseStats.CanIgnoreWeaponStaminaPenaties
BaseStats.CanInstaKillNPCs
BaseStats.CanJamWeaponLvl2QuickHack
BaseStats.CanJamWeaponQuickHack
BaseStats.CanJump
BaseStats.CanLegendaryCraftedWeaponsBeBoosted2
BaseStats.CanLocomotionMalfunctionQuickHack
BaseStats.CanMadnessQuickHack
BaseStats.CanMalfunctionQuickHack
BaseStats.CanMeleeInfinitelyCombo
BaseStats.CanMeleeLeap
BaseStats.CanMeleeLeapInAir
BaseStats.CanMeleeLeapTakedown
BaseStats.CanOnePunchWithGorillaArms
BaseStats.CanOverchargeWeapon
BaseStats.CanOverheatQuickHack
BaseStats.CanOverloadQuickHack
BaseStats.CanOverrideAttitudeQuickHack
BaseStats.CanOverrideAuthorizationQuickHack
BaseStats.CanParry
BaseStats.CanPerformBluntFinisher
BaseStats.CanPerformCoolFinisher
BaseStats.CanPerformMonowireFinisher
BaseStats.CanPerformReflexFinisher
BaseStats.CanPickUpBodyAfterTakedown
BaseStats.CanPickUpWeapon
BaseStats.CanPingQuickHack
BaseStats.CanPlayerDodgeOnDetection
BaseStats.CanPlayerExitCombatWithOpticalCamo
BaseStats.CanPlayerGagOnDetection
BaseStats.CanPlayerPiercePoisonImmunity
BaseStats.CanPoisonLowerArmor
BaseStats.CanPoisonSlow
BaseStats.CanPreciseShoot
BaseStats.CanPushBack
BaseStats.CanPushFromGrapple
BaseStats.CanQuickhack
BaseStats.CanQuickHackCriticallyHit
BaseStats.CanRegenInCombat
BaseStats.CanRemoveModsFromClothing
BaseStats.CanResurrectAllies
BaseStats.CanRetreat
BaseStats.CanSeeCyberwareBreaches
BaseStats.CanSeeGrenadeRadius
BaseStats.CanSeeRicochetVisuals
BaseStats.CanSeeThroughOpticalCamos
BaseStats.CanSeeThroughSmoke
BaseStats.CanSeeThroughWalls
BaseStats.CanShareThreatsWithPlayer
BaseStats.CanShootWhileCarryingBody
BaseStats.CanShootWhileDodging
BaseStats.CanShootWhileMoving
BaseStats.CanSilentKill
BaseStats.CanSmartShoot
BaseStats.CanSpreadMonoWireQuickhack
BaseStats.CanSprint
BaseStats.CanSprintHarass
BaseStats.CanSprintWhileCarryingBody
BaseStats.CanSuicideQuickHack
BaseStats.CanSwitchWeapon
BaseStats.CanTakeControlQuickHack
BaseStats.CanTaunt
BaseStats.CanThrowWeapon
BaseStats.CanUseAntiStun
BaseStats.CanUseBiohazardGrenades
BaseStats.CanUseCloseRing
BaseStats.CanUseCombatStims
BaseStats.CanUseConsumables
BaseStats.CanUseCoolingSystem
BaseStats.CanUseCovers
BaseStats.CanUseCuttingGrenades
BaseStats.CanUseEMPGrenades
BaseStats.CanUseExtremeRing
BaseStats.CanUseFarRing
BaseStats.CanUseFlashbangGrenades
BaseStats.CanUseFragGrenades
BaseStats.CanUseGrenades
BaseStats.CanUseIncendiaryGrenades
BaseStats.CanUseLeftHand
BaseStats.CanUseLegs
BaseStats.CanUseMantisBlades
BaseStats.CanUseMediumRing
BaseStats.CanUseMeleeRing
BaseStats.CanUseNewMeleewareAttackSpyTree
BaseStats.CanUseOpticalCamo
BaseStats.CanUseOverclock
BaseStats.CanUsePainInhibitors
BaseStats.CanUsePersonalSoundSilencer
BaseStats.CanUsePhoneUnderwater
BaseStats.CanUseProjectileLauncher
BaseStats.CanUseReconGrenades
BaseStats.CanUseRetractableShield
BaseStats.CanUseRightHand
BaseStats.CanUseShootingSpots
BaseStats.CanUseSmokeGrenades
BaseStats.CanUseStaticCamo
BaseStats.CanUseStrongArms
BaseStats.CanUseTakedowns
BaseStats.CanUseTerrainCamo
BaseStats.CanUseZoom
BaseStats.CanWallStick
BaseStats.CanWeaponBlock
BaseStats.CanWeaponDash
BaseStats.CanWeaponDeflect
BaseStats.CanWeaponIgnoreArmor
BaseStats.CanWeaponInfinitlyCombo
BaseStats.CanWeaponMalfunctionQuickHack
BaseStats.CanWeaponReloadWhileSliding
BaseStats.CanWeaponReloadWhileSprinting
BaseStats.CanWeaponReloadWhileVaulting
BaseStats.CanWeaponShootWhileSliding
BaseStats.CanWeaponShootWhileSprinting
BaseStats.CanWeaponShootWhileVaulting
BaseStats.CapacityBoosterHumanity
BaseStats.CarryCapacity
BaseStats.CarryCapacityModifierHelper
BaseStats.ChainswordStaminaCostReduction
BaseStats.Charge
BaseStats.ChargeDischargeTime
BaseStats.ChargeFullMultiplier
BaseStats.ChargeMaxTimeInChargedState
BaseStats.ChargeMinValueBonus
BaseStats.ChargeMultiplier
BaseStats.ChargeReadyPercentage
BaseStats.ChargeShouldFireWhenReady
BaseStats.ChargeTime
BaseStats.ChemicalDamage
BaseStats.ChemicalDamageAdditiveMultiplier
BaseStats.ChemicalDamageMax
BaseStats.ChemicalDamageMin
BaseStats.ChemicalDamageModifierHelper
BaseStats.ChemicalDamagePercentBonus
BaseStats.ChemicalDamagePercentBonusModifierHelper
BaseStats.ChemicalResistance
BaseStats.ChemicalResistanceModifierHelper
BaseStats.ChimeraModInstalled
BaseStats.ClimbSpeedModifier
BaseStats.ClipTimesCycle
BaseStats.ClipTimesCycleBase
BaseStats.ClipTimesCyclePlusReload
BaseStats.ClipTimesCyclePlusReloadBase
BaseStats.ColdBlood
BaseStats.ColdBloodBuffBonus
BaseStats.ColdBloodDurationReductor
BaseStats.ColdBloodMaxDuration
BaseStats.ColdBloodMaxStacks
BaseStats.CombatHacking
BaseStats.CommonTierFailsafe
BaseStats.CommsCallDistance
BaseStats.ControlledRandomPower
BaseStats.Cool
BaseStats.Cool_Inbetween_Right_3_Stacks
BaseStats.CoolAllocated
BaseStats.CoolAvailable
BaseStats.CoolSkill
BaseStats.CounterattackGuardbreakImmunity
BaseStats.CPO_Armor
BaseStats.CPO_NPC_Importance
BaseStats.CPUPower
BaseStats.Crafting
BaseStats.CraftingBonusArmorValue2
BaseStats.CraftingBonusWeaponDamage2
BaseStats.CraftingCostReduction
BaseStats.CraftingItemLevelBoost
BaseStats.CraftingMaterialRetrieveChance
BaseStats.CraftingTrait01Stat
BaseStats.CritChance
BaseStats.CritChanceBonus
BaseStats.CritChanceBonusModifierHelper
BaseStats.CritChanceTimeCritDamage
BaseStats.CritDamage
BaseStats.CritDamageBonus
BaseStats.CritDamageBonusModifierHelper
BaseStats.CritDPSBonus
BaseStats.CrouchSprintStaminaCostReduction
BaseStats.CWMaskCharges
BaseStats.CWMaskChargesDecayStartDelay
BaseStats.CWMaskChargesDelayOnChange
BaseStats.CWMaskChargesRegenBegins
BaseStats.CWMaskChargesRegenEnabled
BaseStats.CWMaskChargesRegenEnds
BaseStats.CWMaskChargesRegenRate
BaseStats.CWMaskMaxCharges
BaseStats.CWMaskRechargeDuration
BaseStats.CyberdeckOverclockCooldown
BaseStats.CyberdeckOverclockDecayRate
BaseStats.CyberdeckOverclockDecayStartDelay
BaseStats.CyberdeckOverclockDelayOnChange
BaseStats.CyberdeckOverclockDuration
BaseStats.CyberdeckOverclockEmptyStat
BaseStats.CyberdeckOverclockRegenBegins
BaseStats.CyberdeckOverclockRegenEnabled
BaseStats.CyberdeckOverclockRegenEnds
BaseStats.CyberdeckOverclockRegenRate
BaseStats.CyberdeckOverclockStatValue
BaseStats.CyberwareCooldownReduction
BaseStats.CyberwareDurationBuff
BaseStats.CyberWareMalfunctionBlocked
BaseStats.CyberWareMalfunctionBlockedMaxStacks
BaseStats.CyberwareMalfunctionDamageMultiplier
BaseStats.CyberwareMalfunctionStacks
BaseStats.CyberwareTinkererStat
BaseStats.CycleTime
BaseStats.CycleTime_Burst
BaseStats.CycleTime_BurstMaxCharge
BaseStats.CycleTime_BurstSecondary
BaseStats.CycleTimeAimBlockDuration
BaseStats.CycleTimeAimBlockStart
BaseStats.CycleTimeBase
BaseStats.CycleTimeBonus
BaseStats.CycleTimeDPSComponent
BaseStats.CycleTimeShootingMult
BaseStats.CycleTimeShootingMultPeriod
BaseStats.CycleTriggerModeTime
BaseStats.DamageFalloffDisabled
BaseStats.DamageHackSpread
BaseStats.DamageOverTimePercentBonus
BaseStats.DamageOverTimePercentBonusModifierHelper
BaseStats.DamageOverTimeResistance
BaseStats.DamageOverTimeResistanceModifierHelper
BaseStats.DamagePerHit
BaseStats.DamageQuickHackMemoryCostReduction
BaseStats.DamageReduction
BaseStats.DamageReductionBulletExplosion
BaseStats.DamageReductionDamageOverTime
BaseStats.DamageReductionExplosion
BaseStats.DamageReductionMelee
BaseStats.DamageReductionQuickhacks
BaseStats.DashAttackStaminaCostReduction
BaseStats.DealsChemicalDamage
BaseStats.DealsElectricDamage
BaseStats.DealsPhysicalDamage
BaseStats.DealsThermalDamage
BaseStats.Deceleration
BaseStats.DefeatedHeadDamageThreshold
BaseStats.DefeatedLArmDamageThreshold
BaseStats.DefeatedLLegDamageThreshold
BaseStats.DefeatedRArmDamageThreshold
BaseStats.DefeatedRLegDamageThreshold
BaseStats.Demolition
BaseStats.DemolitionTrait01Stat
BaseStats.Detection
BaseStats.DeviceAudioStimRangeMultiplier
BaseStats.DeviceHealth
BaseStats.DeviceMemoryCostReduction
BaseStats.DeviceMemoryCostReductionMult
BaseStats.DismHeadDamageThreshold
BaseStats.DismLArmDamageThreshold
BaseStats.DismLLegDamageThreshold
BaseStats.DismRArmDamageThreshold
BaseStats.DismRLegDamageThreshold
BaseStats.DodgeStaminaCostReduction
BaseStats.DodgeStaminaCostReductionModifierHelper
BaseStats.DPS
BaseStats.DriverUpdatePerkFlag
BaseStats.DualShotgunStaminaCostReduction
BaseStats.DummyResistanceStat
BaseStats.DurationBonusBleeding
BaseStats.DurationBonusBurning
BaseStats.DurationBonusControlQuickhack
BaseStats.DurationBonusCovertQuickhack
BaseStats.DurationBonusElectrified
BaseStats.DurationBonusOverclock
BaseStats.DurationBonusPoisoned
BaseStats.DurationBonusQuickhack
BaseStats.DurationBonusQuickhackModifierHelper
BaseStats.DurationReductionDot
BaseStats.EdgerunnerHealthReduction
BaseStats.EffectiveChargeTime
BaseStats.EffectiveDamagePerHit
BaseStats.EffectiveDamagePerHitMax
BaseStats.EffectiveDamagePerHitMin
BaseStats.EffectiveDamagePerHitTimesAttacksPerSecond
BaseStats.EffectiveDPS
BaseStats.EffectiveQualityToMaxQualityRatio
BaseStats.EffectiveRange
BaseStats.EffectiveRangeBonus
BaseStats.EffectiveTier
BaseStats.EffectorChance
BaseStats.ElectricDamage
BaseStats.ElectricDamageAdditiveMultiplier
BaseStats.ElectricDamageMax
BaseStats.ElectricDamageMin
BaseStats.ElectricDamageModifierHelper
BaseStats.ElectricDamagePercentBonus
BaseStats.ElectricDamagePercentBonusModifierHelper
BaseStats.ElectricResistance
BaseStats.ElectricResistanceModifierHelper
BaseStats.ElectrocutedApplicationRate
BaseStats.ElectrocutedApplicationRateModifierHelper
BaseStats.ElectrocuteImmunity
BaseStats.ElectroshockMechanismProcChance
BaseStats.ElementalResistanceMultiplier
BaseStats.EMPImmunity
BaseStats.EmptyReloadEndTime
BaseStats.EmptyReloadTime
BaseStats.EmptySlot_GenerationWeight_On_TierPlus
BaseStats.EmptyStat
BaseStats.EnemyChemicalResistanceReduction
BaseStats.EnemyHackUploadProgressBumpMultiplier
BaseStats.EnemyQuickHackUploadDurationBonus
BaseStats.Engineering
BaseStats.EquipActionDuration_Corpo
BaseStats.EquipActionDuration_Gang
BaseStats.EquipAnimationDuration_Corpo
BaseStats.EquipAnimationDuration_Gang
BaseStats.EquipDuration
BaseStats.EquipDuration_First
BaseStats.EquipDurationModifier
BaseStats.EquipItemTime_Corpo
BaseStats.EquipItemTime_Gang
BaseStats.Espionage
BaseStats.EvadeImpulse
BaseStats.Evasion
BaseStats.ExecuteDismemberByHealthChance
BaseStats.ExecuteDismemberProximityChance
BaseStats.ExhaustionImmunity
BaseStats.ExplosionDamagePercentBonus
BaseStats.ExplosionDamagePercentBonusModifierHelper
BaseStats.ExplosionKillsRecudeUltimateHacksCost
BaseStats.ExplosionResistance
BaseStats.ExplosionResistanceModifierHelper
BaseStats.ExtendedStealthDuration
BaseStats.FallDamageReduction
BaseStats.FFInputLock
BaseStats.Finisher_TargetHealthMax_Clamp
BaseStats.FinisherHealthThresholdIncrease
BaseStats.FinisherHealthThresholdIncreaseForQueue
BaseStats.FirePower
BaseStats.FirePowerBonus
BaseStats.FirstHackInQueueUploadTimeDecrease
BaseStats.FirstHackOfTypeInQueueRAMDecrease
BaseStats.FistsStaminaCostReduction
BaseStats.FocusedGrenadeShootingPerk
BaseStats.ForcePreventResurrect
BaseStats.FullAutoOnFullCharge
BaseStats.FullAutoStaminaCostPenalty
BaseStats.FullyChargedThreshold
BaseStats.GearheadDamageMultiplier
BaseStats.GenericMod1_Damage
BaseStats.GenericStatPrereqValue
BaseStats.GrenadeDamagePercentBonusModifierHelper
BaseStats.GrenadeExplosionBonusDamage
BaseStats.GrenadeExplosionBonusRange
BaseStats.GrenadesCharges
BaseStats.GrenadesChargesDecayStartDelay
BaseStats.GrenadesChargesDelayOnChange
BaseStats.GrenadesChargesRegenBegins
BaseStats.GrenadesChargesRegenEnabled
BaseStats.GrenadesChargesRegenEnds
BaseStats.GrenadesChargesRegenMult
BaseStats.GrenadesChargesRegenMultModifierHelper
BaseStats.GrenadesChargesRegenRate
BaseStats.GrenadesMaxCharges
BaseStats.GrenadesRechargeDuration
BaseStats.GroundSlamCooldownModifier
BaseStats.Gunslinger
BaseStats.GunslingerTrait01Stat
BaseStats.HackedEnemyArmorReduction
BaseStats.Hacking
BaseStats.HackingPenetration
BaseStats.HackingResistance
BaseStats.HackingResistanceUltimate
BaseStats.HackRevealPositionModifier
BaseStats.HandgunStaminaCostReduction
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BaseStats.HasAirThrusters
BaseStats.HasAutomaticReplenishment
BaseStats.HasAutomaticTagging
BaseStats.HasAutoReloader
BaseStats.HasBerserk
BaseStats.HasBoostedCortex
BaseStats.HasBurningBuffs
BaseStats.HasChargeJump
BaseStats.HasCyberdeck
BaseStats.HasCybereye
BaseStats.HasDodge
BaseStats.HasDodgeAir
BaseStats.HasDoubleJump
BaseStats.HasExtendedHitReactionImmunity
BaseStats.HasGlowingTattoos
BaseStats.HasGraphiteTissue
BaseStats.HasGrenadeHack
BaseStats.HasHackingInteractions
BaseStats.HasHealthMonitorBomb
BaseStats.HasICELevelBooster
BaseStats.HasImmunityToNPCQuickhacks
BaseStats.HasInfravision
BaseStats.HasJuiceInjector
BaseStats.HasKerenzikov
BaseStats.HasKerenzikovOmen
BaseStats.HasKerenzikovSlide
BaseStats.HasKers
BaseStats.HasKiroshiOpticsFragment
BaseStats.HasKnifeSharpener
BaseStats.HasLinkToBountySystem
BaseStats.HasMadnessLvl4Passive
BaseStats.HasMajorQuickhackResistance
BaseStats.HasMechanicalControl
BaseStats.HasMeleeHitReactionAndTakedownResistance
BaseStats.HasMeleeTargeting
BaseStats.HasMetabolicEnhancer
BaseStats.HasMuzzleBrake
BaseStats.HasOpticalCamoLegendary
BaseStats.HasOpticalCamoRare
BaseStats.HasPlatingGlitch
BaseStats.HasPoisonHeal
BaseStats.HasPowerGrip
BaseStats.HasQuickhackResistance
BaseStats.HasSandevistan
BaseStats.HasSandevistanTier1
BaseStats.HasSandevistanTier2
BaseStats.HasSandevistanTier3
BaseStats.HasSecondHeart
BaseStats.HasSelfHealingSkin
BaseStats.HasSmartLink
BaseStats.HasSpiderBotControl
BaseStats.HasSubdermalArmor
BaseStats.HasSuperheroFall
BaseStats.HasSystemCollapse
BaseStats.HasThermovision
BaseStats.HasWeakspot
BaseStats.HeadshotCritChance
BaseStats.HeadshotDamageMultiplier
BaseStats.HeadshotDamageMultiplierModifierHelper
BaseStats.HeadshotImmunity
BaseStats.HealingItemMaxCharges
BaseStats.HealingItemsCharges
BaseStats.HealingItemsChargesDecayStartDelay
BaseStats.HealingItemsChargesDelayOnChange
BaseStats.HealingItemsChargesRegenBegins
BaseStats.HealingItemsChargesRegenEnabled
BaseStats.HealingItemsChargesRegenEnds
BaseStats.HealingItemsChargesRegenMult
BaseStats.HealingItemsChargesRegenMultModifierHelper
BaseStats.HealingItemsChargesRegenRate
BaseStats.HealingItemsEffectPercentBonus
BaseStats.HealingItemsEffectPercentBonusModifierHelper
BaseStats.HealingItemsRechargeDuration
BaseStats.HealOnKillingBleedingTarget
BaseStats.HealOnKillingBleedingTargetModifierHelper
BaseStats.Health
BaseStats.HealthGeneralRegenRateAdd
BaseStats.HealthGeneralRegenRateAddModifierHelper
BaseStats.HealthGeneralRegenRateMult
BaseStats.HealthGeneralRegenRateMultModifierHelper
BaseStats.HealthInCombatRegenDelayOnChange
BaseStats.HealthInCombatRegenEnabled
BaseStats.HealthInCombatRegenEndThreshold
BaseStats.HealthInCombatRegenRate
BaseStats.HealthInCombatRegenRateAdd
BaseStats.HealthInCombatRegenRateBase
BaseStats.HealthInCombatRegenRateMult
BaseStats.HealthInCombatRegenStartThreshold
BaseStats.HealthInCombatStartDelay
BaseStats.HealthModifierHelper
BaseStats.HealthOutOfCombatRegenDelayOnChange
BaseStats.HealthOutOfCombatRegenEnabled
BaseStats.HealthOutOfCombatRegenEndThreshold
BaseStats.HealthOutOfCombatRegenRate
BaseStats.HealthOutOfCombatRegenRateAdd
BaseStats.HealthOutOfCombatRegenRateBase
BaseStats.HealthOutOfCombatRegenRateMult
BaseStats.HealthOutOfCombatRegenStartThreshold
BaseStats.HealthRegainOnKill
BaseStats.HealthRegainOnKillModifierHelper
BaseStats.Hearing
BaseStats.HGMod1_Accuracy
BaseStats.HGMod1_CommonStacks
BaseStats.HGMod1_EpicStacks
BaseStats.HGMod1_LegendaryStacks
BaseStats.HGMod1_ModCount
BaseStats.HGMod1_RareStacks
BaseStats.HGMod1_StackCount
BaseStats.HGMod1_UncommonStacks
BaseStats.HGMod2_CritChance
BaseStats.HGMod2_Spread
BaseStats.HGMod2_Swap
BaseStats.HGMod3_Sway
BaseStats.HiddenSlot_GenerationWeight_On_TierPlus
BaseStats.HighlightAccessPoint
BaseStats.HitDismembermentFactor
BaseStats.HitReactionDamageHealthFactor
BaseStats.HitReactionFactor
BaseStats.HitShapeArmor
BaseStats.HitTimerAfterDefeated
BaseStats.HitTimerAfterImpact
BaseStats.HitTimerAfterImpactMelee
BaseStats.HitTimerAfterKnockdown
BaseStats.HitTimerAfterPain
BaseStats.HitTimerAfterStagger
BaseStats.HitTimerAfterStaggerMelee
BaseStats.HitWoundsFactor
BaseStats.HoldEnterDuration
BaseStats.HoldTimeoutDuration
BaseStats.HousingBuffsDurationBonus
BaseStats.Humanity
BaseStats.HumanityAllocated
BaseStats.HumanityAvailable
BaseStats.HumanityOverallocated
BaseStats.HumanityOverallocationPossible
BaseStats.HumanityTotalMaxValue
BaseStats.IconicCWFromTreasureChestLooted
BaseStats.IconicItemUpgraded
BaseStats.IconicJointLockCover
BaseStats.IgnoreAwarenessCostWhenOverclocked
BaseStats.ImpactDamageThreshold
BaseStats.ImpactDamageThresholdImpulse
BaseStats.ImpactDamageThresholdInCover
BaseStats.InfiniteDuration
BaseStats.InfiniteStacks
BaseStats.InhalerBaseHealing
BaseStats.InjectorBaseHealing
BaseStats.InjectorBaseOverTheTimeHealing
BaseStats.InjectorHealingDecayStartDelay
BaseStats.InjectorHealingDelayOnChange
BaseStats.InjectorHealingEnabled
BaseStats.InjectorHealingRegenBegins
BaseStats.InjectorHealingRegenEnds
BaseStats.Intelligence
BaseStats.IntelligenceAllocated
BaseStats.IntelligenceAvailable
BaseStats.IntelligenceSkill
BaseStats.IntelligenceSkillcheckBonus
BaseStats.IntrinsicQuickHackUploadBonus
BaseStats.IntrinsicReloadTimeBonus
BaseStats.IntrinsicZoomLevelBonus
BaseStats.InVehicleDamageTakenPercent
BaseStats.IsAggressive
BaseStats.IsAimingWithWeapon
BaseStats.IsAVMaxTac
BaseStats.IsBalanced
BaseStats.IsCautious
BaseStats.IsCrowd
BaseStats.IsDefensive
BaseStats.IsDodgeStaminaFree
BaseStats.IsExcludedFromExtraHealingOnHigherDifficulties
BaseStats.IsExo
BaseStats.IsFastMeleeArchetype
BaseStats.IsFastRangedArchetype
BaseStats.IsGenericMeleeArchetype
BaseStats.IsGenericRangedArchetype
BaseStats.IsHealingItemEquipped
BaseStats.IsHeavyRangedArchetype
BaseStats.IsIgnoredByEnemyNPC
BaseStats.IsInvulnerable
BaseStats.IsItemBroken
BaseStats.IsItemCrafted
BaseStats.IsItemIconic
BaseStats.IsItemPlus
BaseStats.IsMainBoss
BaseStats.IsManBig
BaseStats.IsManMassive
BaseStats.IsMechanical
BaseStats.IsNetrunnerArchetype
BaseStats.IsPlayerGuardian
BaseStats.IsReckless
BaseStats.IsShotgunnerArchetype
BaseStats.IsSniperArchetype
BaseStats.IsStrongMeleeArchetype
BaseStats.IsTechieArchetype
BaseStats.IsTier1Archetype
BaseStats.IsTier2Archetype
BaseStats.IsTier3Archetype
BaseStats.IsTier4Archetype
BaseStats.ItemArmor
BaseStats.ItemArmorModifierHelper
BaseStats.ItemLevel
BaseStats.ItemPlusDPS
BaseStats.ItemPurchasedAtVendor
BaseStats.ItemPurchasedAtVendorModifier
BaseStats.ItemRequiresSmartLink
BaseStats.JenkinsHelper
BaseStats.JenkinsHelperDecayEnabled
BaseStats.JenkinsHelperDecayPerSecond
BaseStats.JenkinsHelperEmptyStat
BaseStats.JenkinsHelperRegenEnabled
BaseStats.JenkinsHelperRegenPerSecond
BaseStats.JumpHeight
BaseStats.JumpSpeedModifier
BaseStats.KatanaStaminaCostReduction
BaseStats.Kenjutsu
BaseStats.KerenzikovCooldownDuration
BaseStats.KiroshiMaxZoomLevel
BaseStats.KiroshiPierceScanAngle
BaseStats.KiroshiPierceScanRange
BaseStats.KnifeStaminaCostReduction
BaseStats.KnockdownDamageThreshold
BaseStats.KnockdownDamageThresholdImpulse
BaseStats.KnockdownDamageThresholdInCover
BaseStats.KnockdownImmunity
BaseStats.KnockdownImpulse
BaseStats.Level
BaseStats.Liberty_Padre_BurningApplicationRate
BaseStats.LightMachinegunStaminaCostReduction
BaseStats.LimbHealth
BaseStats.LinearDirectionUpdateMax
BaseStats.LinearDirectionUpdateMaxADS
BaseStats.LinearDirectionUpdateMin
BaseStats.LinearDirectionUpdateMinADS
BaseStats.LocomotionExperienceReward
BaseStats.LocomotionPenaltyDisabled
BaseStats.LootLevel
BaseStats.LowerActiveCooldownOnDefeat
BaseStats.MacheteStaminaCostReduction
BaseStats.MagazineAutoRefill
BaseStats.MagazineCapacity
BaseStats.MagazineCapacityBase
BaseStats.MagazineCapacityBonus
BaseStats.MagazineCapacityDPSComponent
BaseStats.ManiacPerkBonusSpeed
BaseStats.ManiacStatCounter
BaseStats.MantisBladesStaminaCostReduction
BaseStats.MaxDuration
BaseStats.MaximumRange
BaseStats.MaxPercentDamageTakenPerHit
BaseStats.MaxQuality
BaseStats.MaxQualityWhenLooted
BaseStats.MaxSpeed
BaseStats.MaxSpeedModifierHelper
BaseStats.MaxStacks
BaseStats.MaxStacksBonusBleeding
BaseStats.MechanicalsBuffDPSBonus
BaseStats.MechResistanceModifierHelper
BaseStats.MeleeAttackComboDuration
BaseStats.MeleeAttackDuration
BaseStats.MeleeBorgStaminaDrain
BaseStats.MeleeDamagePercentBonus
BaseStats.MeleeDamagePercentBonusModifierHelper
BaseStats.MeleeMod1_CritChance
BaseStats.MeleeMod1_CritDamage
BaseStats.MeleeMod2_Duration
BaseStats.MeleeMod2_Stacks
BaseStats.MeleeMod3_CritChance
BaseStats.MeleeMod3_CritDamage
BaseStats.MeleeProjectileGravitySimulationMultiplier
BaseStats.MeleeResistance
BaseStats.MeleeResistanceModifierHelper
BaseStats.Memory
BaseStats.MemoryCostModifier
BaseStats.MemoryCostReduction
BaseStats.MemoryRegenDelayOnChange
BaseStats.MemoryRegenEnabled
BaseStats.MemoryRegenEndThreshold
BaseStats.MemoryRegenRate
BaseStats.MemoryRegenRateAdd
BaseStats.MemoryRegenRateBase
BaseStats.MemoryRegenRateMult
BaseStats.MemoryRegenStartThreshold
BaseStats.MemoryStartDelay
BaseStats.MemoryWipeImmunity
BaseStats.MicroGeneratorExplosionDamage
BaseStats.MinigameMaterialsEarned
BaseStats.MinigameMemoryRegenPerk
BaseStats.MinigameMoneyMultiplier
BaseStats.MinigameShardChanceMultiplier
BaseStats.MinigameTimeLimitExtension
BaseStats.MinSpeed
BaseStats.MitigationChance
BaseStats.MitigationChanceModifierHelper
BaseStats.MitigationStrength
BaseStats.MitigationStrengthModifierHelper
BaseStats.ModifierPower
BaseStats.ModifierPowerBase
BaseStats.ModsAmountInGenerationPool
BaseStats.MonoWiresStaminaCostReduction
BaseStats.MultiKill_Counter
BaseStats.NewPerkFinisherBlunt_TargetDistanceMax
BaseStats.NewPerkFinisherBlunt_TargetHealthMax
BaseStats.NewPerkFinisherCool_TargetDistanceMax
BaseStats.NewPerkFinisherCool_TargetHealthMax
BaseStats.NewPerkFinisherMonowire_TargetDistanceMax
BaseStats.NewPerkFinisherMonowire_TargetHealthMax
BaseStats.NewPerkFinisherReflexes_TargetDistanceMax
BaseStats.NewPerkFinisherReflexes_TargetHealthMax
BaseStats.NPCAnimationTime
BaseStats.NPCDamage
BaseStats.NPCDoTDPS
BaseStats.NPCLootLevelHelper
BaseStats.NPCRarity
BaseStats.NPCThrowImmunity
BaseStats.NPCUploadTime
BaseStats.NPCWeaponDropRandomizer
BaseStats.Nue_Jackie_Headshot_Counter
BaseStats.NumShotsInBurst
BaseStats.NumShotsInBurstMaxCharge
BaseStats.NumShotsInBurstSecondary
BaseStats.NumShotsToFire
BaseStats.OccupiedSlot_GenerationWeight_On_TierPlus
BaseStats.OnBikeDamageTakenPercent
BaseStats.OnBikeDamageTakenPercentMaxSpeed
BaseStats.OnBikeDamageTakenPercentMinSpeed
BaseStats.OneHandBladeStaminaCostReduction
BaseStats.OneHandBluntStaminaCostReduction
BaseStats.OnRevealHackProgressIncrement
BaseStats.OpticalCamoCharges
BaseStats.OpticalCamoChargesDecayRate
BaseStats.OpticalCamoChargesDecayRateMult
BaseStats.OpticalCamoChargesDecayStartDelay
BaseStats.OpticalCamoChargesDelayOnChange
BaseStats.OpticalCamoChargesRegenBegins
BaseStats.OpticalCamoChargesRegenEnds
BaseStats.OpticalCamoChargesRegenRate
BaseStats.OpticalCamoCoolAttunementDuration
BaseStats.OpticalCamoDuration
BaseStats.OpticalCamoDurationMultiplier
BaseStats.OpticalCamoIsActive
BaseStats.OpticalCamoRechargeDuration
BaseStats.OverchargeThreshold
BaseStats.OverclockedStateHealthCost
BaseStats.OverclockSpreadChance
BaseStats.Overheat
BaseStats.OverheatDurationIncrease
BaseStats.Overshield
BaseStats.OvershieldDecayDelayOnChange
BaseStats.OvershieldDecayEnabled
BaseStats.OvershieldDecayEndThrehold
BaseStats.OvershieldDecayRate
BaseStats.OvershieldDecayStartDelay
BaseStats.OvershieldDecayStartThreshold
BaseStats.OvershieldGainedToHealAmountMultiplier
BaseStats.Oxygen
BaseStats.PainEditorDamageReduction
BaseStats.PartArmor
BaseStats.PenetrationHealth
BaseStats.PercentDamageReductionFromPoisonedEnemies
BaseStats.PercentDamageReductionFromPoisonedEnemiesModifierHelper
BaseStats.PerfectChargeTimeWindowIncrease
BaseStats.PerfectChargeWindow
BaseStats.PermanentHealthBonus
BaseStats.PermanentMemoryRegenBonus
BaseStats.PermanentStaminaRegenBonus
BaseStats.PersonalityAggressive
BaseStats.PersonalityAggressiveModifier
BaseStats.PersonalityCuriosity
BaseStats.PersonalityDisgust
BaseStats.PersonalityFear
BaseStats.PersonalityFunny
BaseStats.PersonalityJoy
BaseStats.PersonalitySad
BaseStats.PersonalityShock
BaseStats.PersonalitySurprise
BaseStats.PhoneCallDuration
BaseStats.PhysicalDamage
BaseStats.PhysicalDamageAdditiveMultiplier
BaseStats.PhysicalDamageMax
BaseStats.PhysicalDamageMin
BaseStats.PhysicalDamageModifierHelper
BaseStats.PhysicalImpulse
BaseStats.PlayerOnRevealHackProgressMultiplier
BaseStats.PlayerSandevistanChargesDecayEnabled
BaseStats.PlayerSandevistanChargesDecayPerSecond
BaseStats.PlayerSandevistanChargesEmptyStat
BaseStats.Poise
BaseStats.PoisonedApplicationRate
BaseStats.PoisonedApplicationRateModifierHelper
BaseStats.PoisonImmunity
BaseStats.PostLexWilsonBuyPrice
BaseStats.PostTutorialCyberwarePrice
BaseStats.PowerLevel
BaseStats.PowerMod1_DamageConvert
BaseStats.PrecisionRifleStaminaCostReduction
BaseStats.PrefersCovers
BaseStats.PrefersShootingSpots
BaseStats.PreFireTime
BaseStats.PreventQuickhacking
BaseStats.Price
BaseStats.ProjectileLauncherCharges
BaseStats.ProjectileLauncherChargesDecayStartDelay
BaseStats.ProjectileLauncherChargesDelayOnChange
BaseStats.ProjectileLauncherChargesRegenBegins
BaseStats.ProjectileLauncherChargesRegenEnabled
BaseStats.ProjectileLauncherChargesRegenEnds
BaseStats.ProjectileLauncherChargesRegenMult
BaseStats.ProjectileLauncherChargesRegenRate
BaseStats.ProjectileLauncherMaxCharges
BaseStats.ProjectileLauncherQualityMult
BaseStats.ProjectileLauncherRechargeDuration
BaseStats.ProjectilesPerShot
BaseStats.ProjectilesPerShotBase
BaseStats.ProjectilesPerShotBonus
BaseStats.ProjectilesPerShotCombinedModifier
BaseStats.Protection
BaseStats.PRSRMod1_Handling
BaseStats.PRSRMod2_CommonCount
BaseStats.PRSRMod2_CommonStacks
BaseStats.PRSRMod2_EpicCount
BaseStats.PRSRMod2_EpicStacks
BaseStats.PRSRMod2_KillCount
BaseStats.PRSRMod2_LegendaryCount
BaseStats.PRSRMod2_LegendaryStacks
BaseStats.PRSRMod2_RareCount
BaseStats.PRSRMod2_RareStacks
BaseStats.PRSRMod2_Stacks
BaseStats.PRSRMod2_UncommonCount
BaseStats.PRSRMod2_UncommonStacks
BaseStats.Quality
BaseStats.QualityRequirementMetFlag
BaseStats.QualityToMaxQualityRatio
BaseStats.Quantity
BaseStats.QuickHackBlackWallSpreadNumber
BaseStats.QuickHackBlindSpreadNumber
BaseStats.QuickHackContagionSpreadNumber
BaseStats.QuickHackCritChance
BaseStats.QuickhackDamageBonusMultiplier
BaseStats.QuickhackDamageOverTimeBonusMultiplier
BaseStats.QuickHackDuration
BaseStats.QuickHackEffectsApplied
BaseStats.QuickhackExtraDamageMultiplier
BaseStats.QuickHackImmunity
BaseStats.QuickHackOverclockSpreadNumber
BaseStats.QuickHackQueueCount
BaseStats.QuickHackQueueSize
BaseStats.QuickHackQueueUploadTimeDecrease
BaseStats.QuickhackResistanceModifierHelper
BaseStats.QuickhacksCooldownReduction
BaseStats.QuickhacksCooldownReductionModifierHelper
BaseStats.QuickhackShield
BaseStats.QuickHackSpreadDistance
BaseStats.QuickHackSpreadDistanceIncrease
BaseStats.QuickHackSpreadNumber
BaseStats.QuickHackUpload
BaseStats.QuickHackUploadTimeDecrease
BaseStats.RamManagerCooldownReduction
BaseStats.RamOnKill
BaseStats.RamOnKillModifierHelper
BaseStats.RandomCurveInput
BaseStats.Range
BaseStats.RangedMod1_CritChance
BaseStats.Recoil
BaseStats.RecoilAllowSway
BaseStats.RecoilAlternateDir
BaseStats.RecoilAlternateDirADS
BaseStats.RecoilAngle
BaseStats.RecoilAngleADS
BaseStats.RecoilAngleReduction
BaseStats.RecoilAnimation
BaseStats.RecoilChargeMult
BaseStats.RecoilChargeMultADS
BaseStats.RecoilCycleSize
BaseStats.RecoilCycleSizeADS
BaseStats.RecoilCycleTime
BaseStats.RecoilCycleTimeADS
BaseStats.RecoilDelay
BaseStats.RecoilDir
BaseStats.RecoilDirADS
BaseStats.RecoilDirPlanCycleRandDir
BaseStats.RecoilDirPlanCycleRandDirADS
BaseStats.RecoilDirPlanCycleRandRangeDir
BaseStats.RecoilDirPlanCycleRandRangeDirADS
BaseStats.RecoilDirPlanSequence
BaseStats.RecoilDirPlanSequenceADS
BaseStats.RecoilDirReduction
BaseStats.RecoilDriftRandomRangeMax
BaseStats.RecoilDriftRandomRangeMin
BaseStats.RecoilEnableCycleX
BaseStats.RecoilEnableCycleXADS
BaseStats.RecoilEnableCycleY
BaseStats.RecoilEnableCycleYADS
BaseStats.RecoilEnableLinearX
BaseStats.RecoilEnableLinearXADS
BaseStats.RecoilEnableLinearY
BaseStats.RecoilEnableLinearYADS
BaseStats.RecoilEnableScaleX
BaseStats.RecoilEnableScaleXADS
BaseStats.RecoilEnableScaleY
BaseStats.RecoilEnableScaleYADS
BaseStats.RecoilFullChargeMult
BaseStats.RecoilFullChargeMultADS
BaseStats.RecoilHoldDuration
BaseStats.RecoilHoldDurationADS
BaseStats.RecoilKickMax
BaseStats.RecoilKickMaxADS
BaseStats.RecoilKickMin
BaseStats.RecoilKickMinADS
BaseStats.RecoilKickReduction
BaseStats.RecoilMagForFullDrift
BaseStats.RecoilMaxLength
BaseStats.RecoilMaxLengthADS
BaseStats.RecoilPercentBonus
BaseStats.RecoilPercentBonusModifierHelper
BaseStats.RecoilRecoveryMinSpeed
BaseStats.RecoilRecoveryMinSpeedADS
BaseStats.RecoilRecoverySpeed
BaseStats.RecoilRecoverySpeedADS
BaseStats.RecoilRecoveryTime
BaseStats.RecoilRecoveryTimeADS
BaseStats.RecoilScaleMax
BaseStats.RecoilScaleMaxADS
BaseStats.RecoilScaleTime
BaseStats.RecoilScaleTimeADS
BaseStats.RecoilSpeed
BaseStats.RecoilSpeedADS
BaseStats.RecoilTime
BaseStats.RecoilTimeADS
BaseStats.RecoilUseDifferentStatsInADS
BaseStats.Reflexes
BaseStats.Reflexes_Left_Milestone_3_Stack
BaseStats.Reflexes_Right_Milestone_2_StaminaDeflectPerc
BaseStats.Reflexes_Right_Milestone_2_StaminaReduction
BaseStats.ReflexesAllocated
BaseStats.ReflexesAvailable
BaseStats.ReflexesSkill
BaseStats.RefreshesPingOnQuickhack
BaseStats.ReloadAmount
BaseStats.ReloadEndTime
BaseStats.ReloadEndTimeBase
BaseStats.ReloadSpeedPercentBonus
BaseStats.ReloadSpeedPercentBonusModifierHelper
BaseStats.ReloadTime
BaseStats.ReloadTimeBase
BaseStats.ReloadTimeBonus
BaseStats.ReloadTimeDPSComponent
BaseStats.ReloadTimeExhaustionPenalty
BaseStats.RemoveColdBloodStacksOneByOne
BaseStats.ReprimandEscalation
BaseStats.RestoreMemoryOnDefeat
BaseStats.RevealNetrunnerWhenHacked
BaseStats.RevealPositionMaxDistance
BaseStats.RevolverStaminaCostReduction
BaseStats.RicochetChance
BaseStats.RicochetCount
BaseStats.RicochetMaxAngle
BaseStats.RicochetMinAngle
BaseStats.RicochetTargetSearchAngle
BaseStats.RoadWarriorDamageMultiplier
BaseStats.RollForPlusBelowMaxQuality
BaseStats.RollForPlusOnMaxQuality
BaseStats.SandevistanChargesDecayDelayOnChange
BaseStats.SandevistanChargesDecayStartDelay
BaseStats.SandevistanChargesRegenBegins
BaseStats.SandevistanChargesRegenDelayOnChange
BaseStats.SandevistanChargesRegenEnabled
BaseStats.SandevistanChargesRegenEnds
BaseStats.SandevistanChargesRegenStartDelay
BaseStats.SandevistanDashShoot
BaseStats.SandevistanKillRechargeValue
BaseStats.SasquatchStaminaDrain
BaseStats.ScopeFOV
BaseStats.ScopeOffset
BaseStats.SEApplicationRateBasedOnWeaponCharge
BaseStats.SecondaryModifiersAdditiveMultiplier
BaseStats.SecondHeartCooldownDuration
BaseStats.ShootingOffsetAI
BaseStats.ShortDistanceDamageIncrease
BaseStats.ShorterChains
BaseStats.ShotDelay
BaseStats.ShotgunMod1_BuffDuration
BaseStats.ShotgunMod1_DismemberBonus
BaseStats.ShotgunMod1_ModCount
BaseStats.ShotgunMod2_BulletCountLeftLeg
BaseStats.ShotgunMod2_BulletCountRightLeg
BaseStats.ShotgunMod2_ModCount
BaseStats.ShotgunMod3_Spread
BaseStats.ShotgunStaminaCostReduction
BaseStats.ShouldIgnoreSmartUI
BaseStats.SimpleWeaponMod04
BaseStats.SlideWhenLeaningOutOfCover
BaseStats.SlideWhenLeaningOutOfCoverModifier
BaseStats.SmartGunAddSpiralTrajectory
BaseStats.SmartGunAdsLockingAnglePitch
BaseStats.SmartGunAdsLockingAngleYaw
BaseStats.SmartGunAdsMaxLockedTargets
BaseStats.SmartGunAdsTagLockAnglePitch
BaseStats.SmartGunAdsTagLockAngleYaw
BaseStats.SmartGunAdsTargetableAnglePitch
BaseStats.SmartGunAdsTargetableAngleYaw
BaseStats.SmartGunAdsTimeToLock
BaseStats.SmartGunAdsTimeToUnlock
BaseStats.SmartGunContinousLockEnabled
BaseStats.SmartGunDisableOnReload
BaseStats.SmartGunEvenDistributionPeriod
BaseStats.SmartGunHipLockingAnglePitch
BaseStats.SmartGunHipLockingAngleYaw
BaseStats.SmartGunHipMaxLockedTargets
BaseStats.SmartGunHipTagLockAnglePitch
BaseStats.SmartGunHipTagLockAngleYaw
BaseStats.SmartGunHipTargetableAnglePitch
BaseStats.SmartGunHipTargetableAngleYaw
BaseStats.SmartGunHipTimeToLock
BaseStats.SmartGunHipTimeToUnlock
BaseStats.SmartGunHitProbability
BaseStats.SmartGunHitProbabilityMultiplier
BaseStats.SmartGunKeepTargetsOnAimStateChange
BaseStats.SmartGunKeepTargetsOnWeaponSwap
BaseStats.SmartGunMaxLockedPointsPerTarget
BaseStats.SmartGunMissDelay
BaseStats.SmartGunMissRadius
BaseStats.SmartGunNPCApplySpreadAtHitplane
BaseStats.SmartGunNPCLockingAnglePitch
BaseStats.SmartGunNPCLockingAngleYaw
BaseStats.SmartGunNPCLockOnTime
BaseStats.SmartGunNPCLockTimeout
BaseStats.SmartGunNPCProjectileStartingOrientationAngleOffset
BaseStats.SmartGunNPCProjectileVelocity
BaseStats.SmartGunNPCShootProjectilesOnlyStraight
BaseStats.SmartGunNPCSpreadMultiplier
BaseStats.SmartGunNPCTrajectoryCurvatureMultiplier
BaseStats.SmartGunPlayerProjectileVelocity
BaseStats.SmartGunProjectileVelocityVariance
BaseStats.SmartGunSpiralCycleTimeMax
BaseStats.SmartGunSpiralCycleTimeMin
BaseStats.SmartGunSpiralRadius
BaseStats.SmartGunSpiralRampDistanceEnd
BaseStats.SmartGunSpiralRampDistanceStart
BaseStats.SmartGunSpiralRandomizeDirection
BaseStats.SmartGunSpreadMultiplier
BaseStats.SmartGunStartingAccuracy
BaseStats.SmartGunTargetAcquisitionRange
BaseStats.SmartGunTargetAcquisitionRangeModifier
BaseStats.SmartGunTimeToLockBreachComponentMultiplier
BaseStats.SmartGunTimeToLockChestComponentMultiplier
BaseStats.SmartGunTimeToLockHeadComponentMultiplier
BaseStats.SmartGunTimeToLockLegComponentMultiplier
BaseStats.SmartGunTimeToLockMechanicalComponentMultiplier
BaseStats.SmartGunTimeToLockVehicleComponentMultiplier
BaseStats.SmartGunTimeToLockWeakSpotComponentMultiplier
BaseStats.SmartGunTimeToMaxAccuracy
BaseStats.SmartGunTimeToRemoveOccludedTarget
BaseStats.SmartGunTrackBreachComponents
BaseStats.SmartGunTrackChestComponents
BaseStats.SmartGunTrackHeadComponents
BaseStats.SmartGunTrackLegComponents
BaseStats.SmartGunTrackMechanicalComponents
BaseStats.SmartGunTrackMultipleEntitiesInADS
BaseStats.SmartGunTrackVehicleComponents
BaseStats.SmartGunTrackWeakSpotComponents
BaseStats.SmartGunUseEvenDistributionTargeting
BaseStats.SmartGunUseTagLockTargeting
BaseStats.SmartGunUseTimeBasedAccuracy
BaseStats.SmartMod2_Velocity
BaseStats.SmartMod3_Zone
BaseStats.SmartTargetingDisruptionProbability
BaseStats.SmartTargetingShouldNotDisableCollision
BaseStats.SmartWeaponDamagePercentBonus
BaseStats.SmasherBossHackUploadProgressBumpMultiplier
BaseStats.SniperStaminaCostReduction
BaseStats.SpecialDamage
BaseStats.SpeedBoost
BaseStats.SpeedBoostMaxSpeed
BaseStats.Spread
BaseStats.SpreadAdsChangePerShot
BaseStats.SpreadAdsChargeMult
BaseStats.SpreadAdsDefaultX
BaseStats.SpreadAdsDefaultY
BaseStats.SpreadAdsFastSpeedMax
BaseStats.SpreadAdsFastSpeedMaxAdd
BaseStats.SpreadAdsFastSpeedMin
BaseStats.SpreadAdsFastSpeedMinAdd
BaseStats.SpreadAdsFullChargeMult
BaseStats.SpreadAdsMaxX
BaseStats.SpreadAdsMaxY
BaseStats.SpreadAdsMinX
BaseStats.SpreadAdsMinY
BaseStats.SpreadAnimation
BaseStats.SpreadChangePerShot
BaseStats.SpreadChargeMult
BaseStats.SpreadCrouchDefaultMult
BaseStats.SpreadCrouchMaxMult
BaseStats.SpreadDefaultX
BaseStats.SpreadDefaultY
BaseStats.SpreadEvenDistributionJitterSize
BaseStats.SpreadEvenDistributionRowCount
BaseStats.SpreadFastSpeedMax
BaseStats.SpreadFastSpeedMaxAdd
BaseStats.SpreadFastSpeedMinAdd
BaseStats.SpreadFullChargeMult
BaseStats.SpreadingAttackConeAngle
BaseStats.SpreadingAttackDamageMultiplier
BaseStats.SpreadingAttackMaxJumps
BaseStats.SpreadingAttackMaxTargets
BaseStats.SpreadingAttackRange
BaseStats.SpreadMaxAI
BaseStats.SpreadMaxX
BaseStats.SpreadMaxY
BaseStats.SpreadMinX
BaseStats.SpreadMinY
BaseStats.SpreadPenalty
BaseStats.SpreadQuickhacksOnStart
BaseStats.SpreadRandomizeOriginPoint
BaseStats.SpreadResetSpeed
BaseStats.SpreadResetTimeThreshold
BaseStats.SpreadUseCircularSpread
BaseStats.SpreadUseEvenDistribution
BaseStats.SpreadUseInAds
BaseStats.SpreadZeroOnFirstShot
BaseStats.StaggerDamageThreshold
BaseStats.StaggerDamageThresholdImpulse
BaseStats.StaggerDamageThresholdInCover
BaseStats.Stamina
BaseStats.StaminaAimingCost
BaseStats.StaminaCostReduction
BaseStats.StaminaCostToBlock
BaseStats.StaminaDamage
BaseStats.StaminaDecayDelayOnChange
BaseStats.StaminaDecayEnabled
BaseStats.StaminaDecayEndThrehold
BaseStats.StaminaDecayStartDelay
BaseStats.StaminaDecayStartThreshold
BaseStats.StaminaRatio
BaseStats.StaminaRegenDelayOnChange
BaseStats.StaminaRegenEnabled
BaseStats.StaminaRegenEndThrehold
BaseStats.StaminaRegenRate
BaseStats.StaminaRegenRateAdd
BaseStats.StaminaRegenRateBase
BaseStats.StaminaRegenRateMult
BaseStats.StaminaRegenStartDelay
BaseStats.StaminaRegenStartThreshold
BaseStats.StaticModifierMultiplier
BaseStats.StatModifierGroupLimit
BaseStats.Stealth
BaseStats.StealthHacksCostReduction
BaseStats.StealthHitDamageBonus
BaseStats.StealthHitDamageBonusModifierHelper
BaseStats.StealthHitDamageMultiplier
BaseStats.StreetCred
BaseStats.Strength
BaseStats.StrengthAllocated
BaseStats.StrengthAvailable
BaseStats.StrengthSkill
BaseStats.StrengthSkillcheckBonus
BaseStats.StrongArmsStaminaCostReduction
BaseStats.StunApplicationRate
BaseStats.StunImmunity
BaseStats.SubMachinegunStaminaCostReduction
BaseStats.SuicideHackMemoryCostReduction
BaseStats.Sway
BaseStats.SwayCenterMaximumAngleOffset
BaseStats.SwayCurvatureMaximumFactor
BaseStats.SwayCurvatureMinimumFactor
BaseStats.SwayInitialOffsetRandomFactor
BaseStats.SwayResetOnAimStart
BaseStats.SwaySideBottomAngleLimit
BaseStats.SwaySideMaximumAngleDistance
BaseStats.SwaySideMinimumAngleDistance
BaseStats.SwaySideStepChangeMaximumFactor
BaseStats.SwaySideStepChangeMinimumFactor
BaseStats.SwaySideTopAngleLimit
BaseStats.SwayStartBlendTime
BaseStats.SwayStartDelay
BaseStats.SwayTraversalTime
BaseStats.SystemCollapseImmunity
BaseStats.SystemCollapseMemoryCostReduction
BaseStats.TBHsBaseCoefficient
BaseStats.TBHsBaseSourceMultiplierCoefficient
BaseStats.TBHsCoverTraceLoSIncreaseSpeed
BaseStats.TBHsMinimumLineOfSightTime
BaseStats.TBHsReactionCooldownReduction
BaseStats.TBHsSensesTraceLoSIncreaseSpeed
BaseStats.TBHsVisibilityCooldown
BaseStats.Tech_Central_Milestone_2_Discount
BaseStats.Tech_Central_Perk_2_2_Humanity
BaseStats.Tech_Master_Perk_3_Humanity
BaseStats.TechBaseChargeThreshold
BaseStats.TechMaxChargeThreshold
BaseStats.TechMod1_EMPChance
BaseStats.TechMod3_ChargeTime
BaseStats.TechnicalAbility
BaseStats.TechnicalAbilityAllocated
BaseStats.TechnicalAbilityAvailable
BaseStats.TechnicalAbilitySkill
BaseStats.TechnicalAbilitySkillcheckBonus
BaseStats.TechOverChargeThreshold
BaseStats.TechPierceChargeLevel
BaseStats.TechPierceDamageFactor
BaseStats.TechPierceEnabled
BaseStats.TechPierceHighlightsEnabled
BaseStats.TechPierceScanAngle
BaseStats.TechWeaponDamagePercentBonus
BaseStats.ThermalDamage
BaseStats.ThermalDamageAdditiveMultiplier
BaseStats.ThermalDamageMax
BaseStats.ThermalDamageMin
BaseStats.ThermalDamageModifierHelper
BaseStats.ThermalDamagePercentBonus
BaseStats.ThermalDamagePercentBonusModifierHelper
BaseStats.ThermalResistance
BaseStats.ThermalResistanceModifierHelper
BaseStats.ThrowMod1_CanReturn
BaseStats.ThrowMod1_ReturnChance
BaseStats.ThrowMod3_Armor_Pene
BaseStats.ThrowRecovery
BaseStats.TimeBankCharges
BaseStats.TimeBankRegenDelayOnChange
BaseStats.TimeBankRegenEnabled
BaseStats.TimeBankRegenEndThrehold
BaseStats.TimeBankRegenRate
BaseStats.TimeBankRegenStartDelay
BaseStats.TimeBankRegenStartThreshold
BaseStats.TimeDilationKerenzikovDuration
BaseStats.TimeDilationKerenzikovPlayerTimeScale
BaseStats.TimeDilationKerenzikovTimeScale
BaseStats.TimeDilationOnHealthDropCooldownDuration
BaseStats.TimeDilationSandevistanCooldownBase
BaseStats.TimeDilationSandevistanCooldownReduction
BaseStats.TimeDilationSandevistanDuration
BaseStats.TimeDilationSandevistanEnterCost
BaseStats.TimeDilationSandevistanRechargeDuration
BaseStats.TimeDilationSandevistanTimeScale
BaseStats.TimeDilationWhenEnteringCombatDuration
BaseStats.TranquilizerImmunity
BaseStats.TurretFriendlyExtension
BaseStats.TurretShutdownExtension
BaseStats.TwoHandBluntStaminaCostReduction
BaseStats.TwoHandHammerStaminaCostReduction
BaseStats.UltimateHackSpread
BaseStats.UltimateMemoryCostReduction
BaseStats.UnconsciousImmunity
BaseStats.UnequipAnimationDuration_Corpo
BaseStats.UnequipAnimationDuration_Gang
BaseStats.UnequipDuration
BaseStats.UnequipDuration_Corpo
BaseStats.UnequipDuration_Gang
BaseStats.UnequipDurationModifier
BaseStats.UnequipItemTime_Corpo
BaseStats.UnequipItemTime_Gang
BaseStats.UnlockProgress
BaseStats.UpgradingCostReduction
BaseStats.UpgradingMaterialRetrieveChance
BaseStats.UploadQuickHackMod
BaseStats.VehicleDamagePercentBonus
BaseStats.VehicleDamageQualityDivisor
BaseStats.VehicleMinHealthPercentWhenDamaged
BaseStats.VehicleMissileLauncherBaseCharges
BaseStats.VehicleMissileLauncherCharges
BaseStats.VehicleMissileLauncherChargesRegenBegins
BaseStats.VehicleMissileLauncherChargesRegenDelayOnChange
BaseStats.VehicleMissileLauncherChargesRegenEnds
BaseStats.VehicleMissileLauncherChargesRegenRate
BaseStats.VehicleMissileLauncherChargesRegenStartDelay
BaseStats.VehicleMissileLauncherLockOnTime
BaseStats.VehicleMissileLauncherMaxCharges
BaseStats.VehicleMissileLauncherProjectilesPerCharge
BaseStats.VehicleMissileLauncherRechargeDuration
BaseStats.VehicleMissileLauncherRegenEnabled
BaseStats.VehicleMissileLauncherSalvoCharges
BaseStats.VendorBuyPriceDiscount
BaseStats.VendorSellPriceDiscount
BaseStats.Visibility
BaseStats.VisibilityReduction
BaseStats.VisibilityReductionModifierHelper
BaseStats.VisualStimRangeMultiplier
BaseStats.VulnerabilityExtension
BaseStats.VulnerableImmunity
BaseStats.WasItemUpgraded
BaseStats.WasQuickHacked
BaseStats.WeakspotDamageMultiplier
BaseStats.WeaponEvolutionToStaminaCost
BaseStats.WeaponHasAutoloader
BaseStats.WeaponNoise
BaseStats.WeaponPosAdsX
BaseStats.WeaponPosAdsY
BaseStats.WeaponPosAdsZ
BaseStats.WeaponPosX
BaseStats.WeaponPosY
BaseStats.WeaponPosZ
BaseStats.WeaponRotAdsX
BaseStats.WeaponRotAdsY
BaseStats.WeaponRotAdsZ
BaseStats.WeaponRotX
BaseStats.WeaponRotY
BaseStats.WeaponRotZ
BaseStats.WeaponSwapDuration
BaseStats.WeaponTypeToStaminaCost
BaseStats.WeaponVehicleDamagePercentBonus
BaseStats.WeaponVFX_BulletFxScaleFullAutoRandomization
BaseStats.WeaponVFX_BulletFxScaleFullAutoRandRange
BaseStats.WeaponVFX_BulletFxScaleFullAutoRandStart
BaseStats.WeaponVFX_DecalFxScale
BaseStats.WeaponVFX_MuzzleFxScale
BaseStats.WeaponVFX_ProjectileFxScale
BaseStats.WeaponVFX_ShellsFxScale
BaseStats.WeaponVFX_TracerFxScale
BaseStats.Weight
BaseStats.WoundedImmunity
BaseStats.WoundHeadDamageThreshold
BaseStats.WoundLArmDamageThreshold
BaseStats.WoundLLegDamageThreshold
BaseStats.WoundRArmDamageThreshold
BaseStats.WoundRLegDamageThreshold
BaseStats.XPbonusMultiplier
BaseStats.ZoomLevel
Items.weapon_grenade_Stat_ChargeDischargeTimeModifier
