Settings
Wolvenkit's settings and what they mean
Summary
Last documented update: Jun 17 2024 by manavortex (Wolvenkit 8.14 Nightly)
This page documents Wolvenkit's settings menu, and what the individual entries mean.
TL;DR
You must make sure that your Game Executable Path is set. Wolvenkit will not work otherwise.
Game Executable Path (.exe)
Path to the game's executable file on your hard drive, e.g.
C:\Games\Cyberpunk 2077\bin\x64\Cyberpunk2077.exe
Depot Path
Defaults to C:\Users\yourusername\AppData\Roaming\REDModding\WolvenKit\Depot
A folder where Wolvenkit can store all its clutter. NOT your game directory.
Settings: Overview
For a textual explanation of the seettings, see the next section

Cyberpunk
Game Executable Path
You must set this.
The path to your Cyberpunk2077.exe
, inside The Cyberpunk 2077 Game Directory under bin\x64
.
Launch Command
Optional
The path to your Cyberpunk2077.exe
, inside The Cyberpunk 2077 Game Directory. Will be auto-generated from Game Executable Path.
You can also put the path to the REDLauncher here, if you want that (but why would you?)
Launch Options
Optional
Arguments for the executable. You can find a list in the yellow wiki on the Launch parameters page.
Depot Path
You should set this, or Wolvenkit will default to your AppSettings directory. Since this is on the same drive as your Windows install, it can clutter up your harddrive.
The Depot Path is a WolvenKit system folder for caching game assets. It serves as a cache for mesh exports with materials. WolvenKit builds a repository of visual assets within the Depot for usage with external applications such as MLSetupBuilder or Blender.
By default, it is set to C:\Users\yourusername\AppData\Roaming\REDModding\WolvenKit\Depot
, but you can pick any location. It does not need to be on an SSD, although Wolvenkit might load faster if it is.
Learn more about the Material exports here.
Additional Mod Directory
Optional
A directory for .archive mods outside of your game directory, for example for resources that you want to load for multiple projects. Mods inside this folder will show up in the Mod Browser after your installed mods.
Display
Show CName hashes as hex
Display hashes for CNames as hexadecimal (rather than decimal)
Show ResourcePath hashes as hex
Display hashes for ResourcePaths as hexadecimal (rather than decimal)
Show NodeRef hashes as hex
Display hashes for NodeRefs as hexadecimal (rather than decimal)
Show TweakDBID hashes as hex
Display hashes for TweakDBID entries as hexadecimal (rather than decimal)
Show reference graph
Game language used for LocKeys
Lets you customize the language for the LocKey Browser. Default: en_us
Show Graph Editor Node Properties
Graph Editor: Detailed display?
File Editor
Group Large Collections
Toggles limited collections for improved performance within the File Editor when working when navigating large files.
Group Size
Adjusts the amount of elements of in a limited collection within the File Editor.
Default to Simple Mode
Starting with 1.14, Wolvenkit offers multiple editor modes. You can find details under Switching Editor Modes.
Ignored Extensions
File extensions that you want to open in an external editor
General
Do not check for updates
Will disable Wolvenkit's auto-update
Show Guided Tour
UNKNOWN FUNCTIONALITY This toggle may not work in the latest WolvenKit build.
Update Channel
The update channel determines which type WolvenKit updates are received.
Stable WolvenKit will only show prompts when new releases are published (recommended)
Nightly WolvenKit will show the latest development builds which may be unstable
Your name
Will be used when creating new projects.
Your e-Mail
Will be used when creating new projects.
Theme Accent
Changes the accent color of UI elements throughout WolvenKit.
Interface
Lets you customize Wolvenkit's interface.
Import/Export: Show advanced options
Turn this off unless you know what you're doing
Update references on rename
The default state of this box when you open the rename dialogue (shortcut: F2
)

Show REDMod in Ribbon
Adds the REDMod buttons back to the ribbon. (Why do you want this?)

Show File Preview
Enables interactive Quick Previews within the Properties panel when navigating the Asset Browser and Project Explorer.
Append default launch profiles
Will append the Default profiles to the list of launch profiles if they are not defined (this will not overwrite your custom profiles)
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