Project Explorer
What is the Project Explorer?
The Project Explorer is primarily a tool for organizing and navigating mod project files. The Project Explorer gives a constant tree view of all mod project files which streamlines the modding workflow significantly. There are four main WolvenKit directories inside the Project Explorer.
Project Explorer Tabs
You can switch between different tabs at the top of the project explorer (see the red arrow on the screenshot below). Their function (and content) will be explained in the next sections.
Archive
Only shows you files under your_wolvenkit_project/source/archive
.
Contains files that will be bundled into your mod's .archive file. For more information, check the documentation under WolvenKit Projects -> Archive
Raw
Location: your_wolvenkit_project/source/raw
.
Your (dirty?) working directory. Contains files that will not be part of your mod, as well as exported files. For more information, check the documentation under WolvenKit Projects -> Raw
Resources
Location: your_wolvenkit_project/source/resources
Contains control files for your mod. For more information, check the documentation under WolvenKit Projects -> Resources
Source
Location: your_wolvenkit_project/source
Will show you everything under your project's source folder. No context sorting.
Using the Project Explorer
WolvenKit features a bespoke File Editor which is capable of opening and modifying any REDengine file. Double-click any file within the archive directory of the Project Explorer to open the document viewer. Non-REDengine files which are typically stored in the raw directory can be accessed with the Project Explorer as well. Files such as blend, psd, png, and many more can be opened with the preferred system application. For example, double-clicking a .tga file will open the file with the users system preferred image application.
Any file within the Project Explorer can be moved by dragging and dropping. Additionally files can be copied by holding Control while dragging and dropping.
Context Menu
Right-click any file within the Project Explorer to explore the Context Menu.
Open in MLSetupBuilder
Requires MLSetupBuilder plugin for WolvenKit. Install by navigating to the View Options Toolbar panel.
Export to JSON/Import to JSON
Writes any REDengine file within the archive directory to human readable JSON format, as a mirrored file within the raw directory. JSON files can then be modified and converted back to REDengine format from the context menu by right-clicking the JSON file.
Delete
Moves any project file to the OS/system Recycle Bin.
Rename
Opens a dialogue box which allows any project file to be renamed.
Copy
Select any project file to be copied.
Paste
Pastes copied project file.
Copy relative path
Copies the selected file path to OS/system clipboard, trimming off all folders outside the game directory. Extremely useful for modifying paths while using the File Editor.
By pressing Shift and/or Ctrl, you can display alternative copy options
Replace with original
Replaces the selected file with the original unmodified version from the game archives. (archive directory only)
Open in File Explorer
Find the selected file with the OS/system file explorer.
Filtering
The Project Explorer can be filtered by directory.
SOURCE | All project directories (default) archive | Archive directory raw | Raw directory resources | Mirrors the game directory, use it to place additional files PACKED | Internal WolvenKit folder for mod deployment. Will be wiped before packing the project! Additionally the rightmost hamburger-style button can be used to toggle a flat file list without folders.
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