> For the complete documentation index, see [llms.txt](https://wiki.redmodding.org/wolvenkit/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.redmodding.org/wolvenkit/wolvenkit-app/usage/import-export/import-export-mlmask-and-mlsetup.md).

# Import/Export: MLMask and MLSetup

## MultilayerMask

You can export and import MultilayerMasks via Wolvenkit.

{% hint style="info" %}
For the UI documentation, check [Tools: Import/Export UI](/wolvenkit/wolvenkit-app/tools/tools-import-export.md)

For general information such as the file structure and output directory, check [Import/Export](/wolvenkit/wolvenkit-app/usage/import-export.md)

[Learn more about the functionality of mlmask files on the REDengine 4 Wiki](https://wiki.redmodding.org/cyberpunk-2077-modding/for-mod-creators/materials/multilayered)
{% endhint %}

### Exporting MLMASK files

Mask files can be exported with the Import/Export tool in a similar fashion to [texture files](/wolvenkit/wolvenkit-app/usage/import-export/textures.md). Additionally, WolvenKit will automatically create a custom `masklist` file, which can be used for importing modified mlmask files.

{% hint style="info" %}
Masklist files can be opened and modified with any text-editing program.

You can use absolute or relative texture paths.
{% endhint %}

### Importing MLMASK files

Use the **import** tool to select any `masklist` file within the *raw directory* of the Project Explorer. If you don't have one, export an MLMask first.

## MultilayerSetup

You can export and import MLSetup files via JSON and edit them with the MLSetupBuilder.

### Export:

<figure><img src="/files/iVKyrWJAHJfNHg2pXMcP" alt=""><figcaption></figcaption></figure>

### Import:

<figure><img src="/files/xSHlGfGyRJ75O3vxoJri" alt=""><figcaption></figcaption></figure>
