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WolvenKit Projects

What is a WolvenKit project?

To access most WolvenKit features, it's necessary to create a Project first. Projects are primarily used to separate and organize source and game files into distinct directories. Each project can be thought of as the source code for any given mod.

Creating a new WolvenKit mod project

  1. 1.
    From the Menu or the Home page, click the "New Project" button
  2. 2.
    Name the mod project
  3. 3.
    Select a destination for the .modproj
  4. 4.
    Click Finish
  5. 5.
    WolvenKit will now open the new project and proceed to the Editor

Opening an existing WolvenKit mod project

  1. 1.
    From the Menu or the Home page, click the "Open Project" button
  2. 2.
    Select a .modproj file to open with WolvenKit
  3. 3.
    WolvenKit will now open the project and proceed to the Editor

Building a mod project

From the Menu click on the Pack Project button. The Log will display a result to indicate packing was successful. All files within the archive directory of the Project Explorer will now be packed into archive format. The packed files can be found in the packed (.../modname/packed) directory of the mod project.

See also