Menu

What is the Menu?

The Menu is the main navigation bar at the top of the WolvenKit application. The Menu contains key functionality such as saving, opening files, and building mods. Read below for details about each Menu button. The Menu also displays the current mod project name and file opened with WolvenKit.

Toolbar

The Toolbar is available directly below the Menu from the Editor. The buttons add convenience shortcuts to certain menu functions.

Additionally, the Toolbar contains the Launch Profiles button.

HOME

Shows the WolvenKit Home view

File

New File

Opens the dialogue to create a new file.

Save

Save the currently selected document from the File Viewer

Save As

Save the currently selected document from the File Viewer as a new file

Save All

Save all currently open documents from the File Viewer

Project

New Project

Create a new WolvenKit mod project

Open Project

Open an existing WolvenKit mod project

Project Configuration

Configure various project settings

Scan project for broken references

This will go through every file in your project, checking if referenced resources are in your project or part of the base game.

If you are using a texture library, you will obviously get false positives here.

Scan for unused files

The opposite of "Scan project for broken references" — this will check every file in your project and check if it's used by something.

Will give you a list that you can copy to clipboard, or options to move/delete the files.

Delete empty folders

Will yeet folders without files in them. Works recursively (will also delete empty folder trees).

Run File Validation on entire project

Will run the Wolvenkit File Validation on every file in your project, and open the log file afterwards. This will generate a lot of duplicate text, but is the best way to find mistakes.

Build

Pack Project

Generates the install-ready structure in your project's packed folder, then creates a zip file.

The generated zip file is ready for Nexus upload!

Pack as REDmod

Generates the install-ready structure (REDmod format) in your project's packed folder, then creates a zip file.

This option is hidden by default and can be turned on in the Settings. Read here why.

Install

Runs Pack Project, then copies the contents of packed to your game directory. You can learn about Archive files Load Order on the yellow wiki.

Install as REDmod

Runs Pack as REDmod, then copies the contents of packed to your game directory.

This option is hidden by default and can be turned on in the Settings. Read here why.

Install & Launch Game

Runs Install, then launches the game for you

Install as REDmod & Launch Game

Runs Install as REDmod, then launches the game for you

This option is hidden by default and can be turned on in the Settings. Read here why.

Clean All

Deletes the contents of your Wolvenkit project's packed directory.

Hot Reload

Pack archives and instantly install to game directory while Cyberpunk 2077 is running for testing (Requires RedHotTools).

Launch Profiles

Create and modify one-click pack & launch operations

View

Project Explorer

Toggles the Project Explorer on or off

Asset Browser

Toggles the Asset Browser on or off

Properties

Toggles the Properties panel for your currently selected file or off

Log

Toggles the Log panel on or off.

Tweak Browser

Toggles the Tweak Browser on or off. This panel will let you browse the TweakDB.

LocKey browser

Toggles the LocKey browser on or off. This panel will let you browse translation strings.

Show File Preview

Same as Settings option - enables/disables interactive Quick Previews within the Properties panel.

This feature impacts performance. Navigating the Asset Browser or Project Explorer will be faster if the preview is toggled off or inactive.

Layout

Save Layout to Project

Saves the Editor UI layout to the current WolvenKit project, making it persistent across sessions.

If you do this without an open Wolvenkit project, the view will be saved to the default file %USERPROFILE%\AppData\Roaming\REDModding\WolvenKit\DockStates.xml

Reset Layout

Resets the UI layout to the default from one of the following files (by priority):

  1. %USERPROFILE%\AppData\Roaming\REDModding\WolvenKit\DockStates.xml

  2. Path\To\Wolvenkit\DockStatesDefault.xml

This can be especially helpful if the layout is bugged or an editor window is unrecoverable.

Tools

Depot Generator

Tool for building a depot, a collection of extracted game assets to use them in other tools. Read more

Sound Modding Tool

Tool for modding sound files Read more

Script Manager

Toggles the Script Manager

Import Tool

Toggles the Import Tool

Export Tool

Toggles the Export Tool

Settings

Open the WolvenKit Settings page

Game

Launch Game

Launches Cyberpunk 2077

Launch Game with Steam

Launches Cyberpunk 2077 using Steam

Open Game Folder

Opens the Cyberpunk 2077 game directory in Windows Explorer

Extensions

Plugin Manager

Opens the WolvenKit Plugin Manager

Mod Manager

Opens the WolvenKit Plugin Manager

Cyberpunk Blender Add-on

Opens external-link to the Cyberpunk Blender Add-on GitHub page https://github.com/WolvenKit/Cyberpunk-Blender-add-on

Help

Setting Up WolvenKit

Opens an external-link to the Setup page

Creating a Mod

Opens an external-link to the Creating a Mod page

Discord Invitation

About WolvenKit

Opens an external-link to the About page

Open Log Folder

Opens the folder with the Wolvenkit Logs

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