Cheat Sheet: Body

Which body parts are where?

Summary

Last documented edit: January 06 2024 by manavortex

This page lists various properties of the player body. Use the Table of Contents or your browser's search (Hotkey: Ctrl+F) to quickly find what you're looking for. Any links will lead you to additional context.

You can find the list of skin tones, hair and facial expressions under Cheat Sheet: Head

Wait, this isn't what I'm looking for!

IWhen editing body mods, you need to edit both the mesh and the morphtarget.

There is no dedicated guide yet, but you can refer to A new head for V.

While you can use this information to show/hide parts of the player body via chunkmasks, you might consider using ArchiveXL tags instead.


Player Base Body

male body

base\characters\common\player_base_bodies\player_man_average\t0_000_pma_base__full.mesh

t0_000_pma_base__full

female body

base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full.mesh

t0_000_pwa_base__full

female body, big boobs

base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full_breast_big.mesh

applied by morphtarget

female body, small boobs

base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full_breast_small.mesh

applied by morphtarget

female body, flat feet

base\characters\common\player_base_bodies\player_female_average\l0_000_pwa_base__cs_flat.mesh

l0_000_pwa_base__cs_flat

Seamfix meshes

These meshes cover up seams at arms and shoulders, where the mesh edges might show gaps.

male body

base\characters\common\player_base_bodies\player_man_average\t0_000_pma_base__full_seamfix.mesh

t0_000_pma_base__full_seamfix

female body

base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full_seamfix.mesh

t0_000_pwa_base__full_seamfix

Body tattoos

Female body gender

Component

base\characters\common\player_base_bodies\player_female_average\tattoos\tx_000_pwa_base__full_tattoo_01.mesh

tx_000_pwa_base__full_tattoo_01

base\characters\common\player_base_bodies\player_female_average\tattoos\tx_000_pwa_base__full_tattoo_02.mesh

tx_000_pwa_base__full_tattoo_02

base\characters\common\player_base_bodies\player_female_average\tattoos\tx_000_pwa_base__full_tattoo_03.mesh

tx_000_pwa_base__full_tattoo_03

base\characters\common\player_base_bodies\player_female_average\tattoos\tx_000_pwa_base__full_tattoo_04.mesh

tx_000_pwa_base__full_tattoo_04

base\characters\common\player_base_bodies\player_female_average\tattoos\tx_000_pwa_base__full_tattoo_05.mesh

tx_000_pwa_base__full_tattoo_05

Male body gender

Component

base\characters\common\player_base_bodies\player_man_average\tattoos\tx_000_pma_base__full_tattoo_01.mesh

tx_000_pma_base__full_tattoo_01

base\characters\common\player_base_bodies\player_man_average\tattoos\tx_000_pma_base__full_tattoo_02.mesh

tx_000_pma_base__full_tattoo_02

base\characters\common\player_base_bodies\player_man_average\tattoos\tx_000_pma_base__full_tattoo_03.mesh

tx_000_pma_base__full_tattoo_03

base\characters\common\player_base_bodies\player_man_average\tattoos\tx_000_pma_base__full_tattoo_04.mesh

tx_000_pma_base__full_tattoo_04

base\characters\common\player_base_bodies\player_man_average\tattoos\tx_000_pma_base__full_tattoo_05.mesh

tx_000_pma_base__full_tattoo_05

Find this information under Cheat Sheet: Head.

Skin definitions

Skin materials are defined in the individual body files. For their paths, see Player Base Body.

You can find the definitions in the localMaterialBuffer. Each material overrides the following properties locally:

  • Normal (bump/height map)

  • Albedo (diffuse/complexion)

All other properties are pulled from a .mi file in the following folder:

female body gender

base\characters\common\skin\character_mat_instance\female\body\

male body gender

base\characters\common\skin\character_mat_instance\male\body\

Body: material instances

Arms

The player base body does not come with arms attached — this makes it easier to switch out the different kinds of cyberarms.

Arms are using different meshes for the first person perspective. You can usually find them near the regular meshes in a subfolder with the name fpp.

You can look up the component names and their properties in the .ent files per body gender in these folders (the file names will start with a0_):

Folder or .ent filesComponent names

Default (female)

base\characters\common\player_base_bodies\player_female_average\arms_hq arms_full is only used by character creator!

a0_001_pwa_base_hq__full  
a0_001_pwa_base_hq__full 
left_arm    
right_arm  
a0_000_pwa_base__fists                                                         

Default (male)

base\characters\common\player_base_bodies\player_man_average\arms_hq

arms_full is only used by character creator!

a0_001_pma_base_hq__full  
a0_001_pma_base_hq__full 
left_arm    
right_arm  
a0_000_pma_base__fists  

Mantis Blades (female)

base\characters\cyberware\player\a0_003__mantisblade\entities\a0_003_wa__mantisblades.ent

a0_003_wa__mantisblade_upperarm_left
a0_003_wa__mantisblade_upperarm_right

Mantis Blades (male)

base\characters\cyberware\player\a0_003__mantisblade\entities\a0_003_ma__mantisblades.ent

a0_003_ma__mantisblade_upperarm_left
a0_003_ma__mantisblade_upperarm_right

Gorilla Arms (female)

base\characters\cyberware\player\a0_005__strongarms\entities\a0_005_wa__strongarms.ent

a0_005_wa__strongarms_holstered_r
a0_005_wa__strongarms_holstered_l
a0_005_wa__strongarms_l
a0_005_wa__strongarms_r
a0_005_wa__strongarms_photo_mode_r
a0_005_wa__strongarms_photo_mode_l

Gorilla Arms (male)

base\characters\cyberware\player\a0_005__strongarms\entities\a0_005_ma__strongarms.ent

a0_005_ma__strongarms_holstered_r
a0_005_ma__strongarms_holstered_l
a0_005_ma__strongarms_l
a0_005_ma__strongarms_r
a0_005_ma__strongarms_photo_mode_r
a0_005_ma__strongarms_photo_mode_l

Rocket Launcher

base\characters\cyberware\player\a0_006__launcher

Monowire (female)

base\characters\cyberware\player\a0_002__monowire_whip\entities\a0_002_wa__monowire_whip.ent

a0_002_wa__monowire_whip_l_cableless
a0_002_wa__monowire_whip_r_cableless

Monowire (male)

base\characters\cyberware\player\a0_002__monowire_whip\entities\a0_002_ma__monowire_whip.ent

a0_002_ma__monowire_whip_l_cableless
a0_002_ma__monowire_whip_r_cableless

Making Body mods

If you want to make a body mod, you need to modify the following files. Please do clothing modders a favour either fit your body to vanilla proportions, or register a tag for ArchiveXL: body mods and refits right away!

Female body gender

Head:

base\characters\head\player_base_heads\player_female_average\h0_000_pwa__morphs.morphtarget base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\h0_000_pwa_c__basehead.mesh

TPP Body:

base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full.morphtarget base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full.mesh base\characters\common\player_base_bodies\player_female_average\l0_000_pwa_base__cs_flat.mesh

TPP Arms:

base\characters\common\player_base_bodies\player_female_average\arms_hq\a0_000_pwa_base_hq__full.mesh (only used in character creation) base\characters\common\player_base_bodies\player_female_average\arms_hq\a0_000_pwa_base_hq__l.mesh base\characters\common\player_base_bodies\player_female_average\arms_hq\a0_000_pwa_base_hq__r.mesh

FPP Head + Body + Arms:

base\characters\common\player_base_bodies\player_female_average\fpp\n0_000_pwa_fpp__neck.mesh base\characters\common\player_base_bodies\player_female_average\fpp\t0_000_pwa_fpp__torso.mesh base\characters\common\player_base_bodies\player_female_average\fpp\a0_000_pwa_fpp__full_l.mesh base\characters\common\player_base_bodies\player_female_average\fpp\a0_000_pwa_fpp__full_r.mesh base\characters\common\player_base_bodies\player_female_average\fpp\l0_000_pwa_fpp__cs_flat.mesh

Male body gender

Head:

base\characters\head\player_base_heads\player_man_average\h0_000_pwa__morphs.morphtarget base\characters\head\player_base_heads\player_man_average\h0_000_pwa_c__basehead\h0_000_pwa_c__basehead.mesh

TPP Body:

base\characters\common\player_base_bodies\player_man_average\t0_000_pma_base__full.mesh

TPP Arms:

base\characters\common\player_base_bodies\player_man_average\arms_hq\a0_000_pma_base_hq__full.mesh (only used in character creation) base\characters\common\player_base_bodies\player_man_average\arms_hq\a0_000_pma_base_hq__l.mesh base\characters\common\player_base_bodies\player_man_average\arms_hq\a0_000_pma_base_hq__r.mesh

FPP Head + Body + Arms:

base\characters\common\player_base_bodies\player_man_average\fpp\n0_000_pma_fpp__neck.mesh base\characters\common\player_base_bodies\player_man_average\fpp\t0_000_pma_fpp__torso.mesh base\characters\common\player_base_bodies\player_man_average\fpp\a0_000_pma_fpp__full_l.mesh base\characters\common\player_base_bodies\player_man_average\fpp\a0_000_pma_fpp__full_r.mesh

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