Replace a player clothes with NPC garment that requires blender editing
Replace your clothes with an NPC's that requires blender editing.
This tutorial will teach you how to swap player's clothing items with NPC's that requires blender editing.
This tutorial will not cover changing materials and appearances from an NPC's mesh to player's. For that, visit the tutorial here.
To add an item rather than replacing one, see here.
Without mesh editing, some NPC meshes will clip quite badly, because they don't have as many poses and animations as V. Some are even worse, since they'll be flying around rather than following V's movements.
Prerequisite: you have the mesh that you want to fix already in your project. For this tutorial, we'll want Maman Brigitte's jacket: t2_001_wa_jacket__maman_brigitte.mesh
Use the Wolvenkit Search to find a player mesh of roughly the same size/length/cut. For this tutorial, we'll use River's coat:
t2_087_pwa_jacket__river_short