Cheat Sheet: Weapon damage effects

A list of weapon damage effects, and how to apply them

Apply the effects to an item like this:

  statModifierGroups: 
    - !append-once Items.Base_Melee_Status_Effect_Application_Stats
    - !append-once Items.Base_Melee_Weapon_Damage_Type_Electric
    - !append-once Items.Base_Melee_Weapon_Damage_Type_Electric_Min_Max
    - !append-once Items.Base_Melee_Weapon_Damage_Type_Thermal
    - !append-once Items.Base_Melee_Weapon_Damage_Type_Thermal_Min_Max

Weapon damage types

Base_Melee_Status_Effect_Application_Stats

enables the application of status effects to enemies

Base_Melee_Weapon_Damage_Type_Chemical

Chemical damage

Base_Melee_Weapon_Damage_Type_Chemical_Min_Max

???

Base_Melee_Weapon_Damage_Type_Electric

Electric damage

Base_Melee_Weapon_Damage_Type_Electric_Min_Max

???

Base_Melee_Weapon_Damage_Type_Physical

Physical damage

Base_Melee_Weapon_Damage_Type_Physical_Min_Max

???

Base_Melee_Weapon_Damage_Type_Thermal

Fire damage

Base_Melee_Weapon_Damage_Type_Thermal_Min_Max

???

Testing

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