# Quests: .quest\* and .scene files

## Summary

**Last documented update**: January 26, 2025 by [Zhincore](mailto:undefined)

This page will explain how **quests** and **scenes** work.

{% hint style="warning" %}
This page is INCOMPLETE! If you know more about quests, please [edit it](https://app.gitbook.com/invite/-MP5ijqI11FeeX7c8-N8/H70HZBOeUulIpkQnBLK7)!
{% endhint %}

## Node types

Scenes and quests contain various types of node, here is a list of what we know about them:

### Audio

#### QuestAudioNode

Allow the quest to play a sound event (can be found in [SoundDB](https://sounddb.redmodding.org/sfx)).

#### AudioMixNode

Controls various states defined in the `cooked_metadata.audio_metadata` file using *signals* (or *signposts* as named in WolvenKit).


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://wiki.redmodding.org/cyberpunk-2077-modding/for-mod-creators-theory/files-and-what-they-do/file-formats/quests-.scene-files.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
