Cheat Sheet: Body
Which body parts are where?
Summary
Last documented edit: January 06 2024 by manavortex
This page lists various properties of the player body. Use the Table of Contents or your browser's search (Hotkey: Ctrl+F
) to quickly find what you're looking for. Any links will lead you to additional context.
You can find the list of skin tones, hair and facial expressions under Cheat Sheet: Head
The details on arms can be found under Cheat Sheet: Arms
Wait, this isn't what I'm looking for!
When editing body mods, you need to edit both the mesh and the morphtarget.
There is no dedicated guide yet, but you can refer to A new head for V.
For a list and explanation of body mods, check the Overlay textures by framework page.
While you can use this information to show/hide parts of the player body via chunkmasks, you might consider using ArchiveXL tags instead.
Player Base Body
male body |
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female body |
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female body, big boobs |
| applied by morphtarget |
female body, small boobs |
| applied by morphtarget |
female body, flat feet |
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Seamfix meshes
These meshes cover up seams at arms and shoulders, where the mesh edges might show gaps.
male body |
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female body |
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Body tattoos
Female body gender
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Male body gender
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NPC bodies
You can find NPC bodies in the following folder:
NPC | file path | explanation |
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man base |
| average body type, male body gender |
man big |
| Sumo body type |
man child |
| Used for all children, regardless of body gender |
man fat |
| fat citizens |
man massive |
| Used for Sasquatch and Adam Smasher's 2020 appearance |
woman average |
| average body type, female body gender. Boob and foot submeshes included. |
woman small |
| ??? |
Head
Find this information under Cheat Sheet: Head.
Skin definitions
For a list of #skin-tones-by-index, see Cheat Sheet: Head
Skin materials are defined in the individual body files. For their paths, see Player Base Body.
You can find the definitions in the localMaterialBuffer. Each material overrides the following properties locally:
Normal (bump/height map)
Albedo (diffuse/complexion)
All other properties are pulled from a .mi file in the following folder:
female body gender |
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male body gender |
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Body: material instances
The names of the body's material instance files are identical to those used by the player head. Find them under Head: material instances.
Making Body mods
If you want to make a body mod, you need to modify the following files. Please do clothing modders a favour either fit your body to vanilla proportions, or register a tag for ArchiveXL: body mods and refits right away!
Female body gender
Head:
base\characters\head\player_base_heads\player_female_average\h0_000_pwa__morphs.morphtarget
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\h0_000_pwa_c__basehead.mesh
TPP Body:
base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full.morphtarget
base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full.mesh
base\characters\common\player_base_bodies\player_female_average\l0_000_pwa_base__cs_flat.mesh
TPP Arms:
base\characters\common\player_base_bodies\player_female_average\arms_hq\a0_000_pwa_base_hq__full.mesh
(only used in character creation)
base\characters\common\player_base_bodies\player_female_average\arms_hq\a0_000_pwa_base_hq__l.mesh
base\characters\common\player_base_bodies\player_female_average\arms_hq\a0_000_pwa_base_hq__r.mesh
FPP Head + Body + Arms:
base\characters\common\player_base_bodies\player_female_average\fpp\n0_000_pwa_fpp__neck.mesh
base\characters\common\player_base_bodies\player_female_average\fpp\t0_000_pwa_fpp__torso.mesh
base\characters\common\player_base_bodies\player_female_average\fpp\a0_000_pwa_fpp__full_l.mesh
base\characters\common\player_base_bodies\player_female_average\fpp\a0_000_pwa_fpp__full_r.mesh
base\characters\common\player_base_bodies\player_female_average\fpp\l0_000_pwa_fpp__cs_flat.mesh
Male body gender
Head:
base\characters\head\player_base_heads\player_man_average\h0_000_pwa__morphs.morphtarget
base\characters\head\player_base_heads\player_man_average\h0_000_pwa_c__basehead\h0_000_pwa_c__basehead.mesh
TPP Body:
base\characters\common\player_base_bodies\player_man_average\t0_000_pma_base__full.mesh
TPP Arms:
base\characters\common\player_base_bodies\player_man_average\arms_hq\a0_000_pma_base_hq__full.mesh
(only used in character creation)
base\characters\common\player_base_bodies\player_man_average\arms_hq\a0_000_pma_base_hq__l.mesh
base\characters\common\player_base_bodies\player_man_average\arms_hq\a0_000_pma_base_hq__r.mesh
FPP Head + Body + Arms:
base\characters\common\player_base_bodies\player_man_average\fpp\n0_000_pma_fpp__neck.mesh
base\characters\common\player_base_bodies\player_man_average\fpp\t0_000_pma_fpp__torso.mesh
base\characters\common\player_base_bodies\player_man_average\fpp\a0_000_pma_fpp__full_l.mesh
base\characters\common\player_base_bodies\player_man_average\fpp\a0_000_pma_fpp__full_r.mesh
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