Getting Started
This page covers the basics of adding a new interaction
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This page covers the basics of adding a new interaction
All interactions are organized intro projects, you usually have one project per mod
To create a new project, go to the Projects tab
Enter a name, then hit the save icon to create and load a new project

In this guide, "loading" a project means loading it to edit, as any project installed will be active by default
To add an interaction, make sure you have loaded a project by pressing the "Load" icon to the left of it's name in the Projects tab
Switch to the Edit Project Tab
Now select the type of interaction from the dropdown, add a name, and hit the plus icon to add it
New interactions will be placed at the player's feet

Information on how to edit an interaction and what it's properties do, can be found here:
For each project, an equally named .json file is created in the mod's folder:
Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\nativeInteractions\projects\projectName.json
To publish your mod, simply include the project's JSON file, and add NIF as requirement
Project files for sharing can be found in
Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\nativeInteractions\projects
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