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AI and NPCs

This section contains all things related to NPCs and how to place them in the world using World Builder

Theory

  • NPCs in the game world are spawned via two different ways:

    • Crowd NPCs

    • Community NPCs

Crowd NPCs

  • Crowd NPCs are as the name suggests spawned as part of the regular crowd that walks the street, they are not fully understood yet

Community NPCs

  • Community NPCs are all the other NPCs, that includes everyone from the shopkeepers, quest NPCs, enemy NPCs to NPCs hanging out in specific spots

  • Communities allow to define a wide combination of things, allowing for very dynamic setups (E.g. NPC type, amount and spot depending on the time of day):

    • What NPCs

    • When should they spawn

    • How many

    • Where should they spawn

    • Setups such as making them patrol along a spline

Guides

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