Modding Events Metadata
How to mod audio using eventmetadata.json
Summary
Audio Modding: RedmodReplacing a sound with other sound that already exists in-game
{
"$type": "audioAudioEventMetadataArrayElement",
"isLooping": 0,
"maxAttenuation": 30,
"maxDuration": 0.669667006,
"minDuration": 0.550104022,
"redId": {
"$type": "CName",
"$storage": "string",
"$value": "w_melee_blunt_impact_bat"
},
"stopActionEvents": [],
"tags": [
{
"$type": "CName",
"$storage": "string",
"$value": "Melee"
},
{
"$type": "CName",
"$storage": "string",
"$value": "w_melee_blunt"
}
],
"wwiseId": 1572487742
}Muting a sound
Event properties
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