Normal Maps in Cyberpunk
Technical details about normal maps
Summary
Created: Feb 21 2025 by manavortex Last documented update: Feb 21 2025 by manavortex
This page contains technical details about Cyberpunk's normal maps.
DirectX normal maps
Cyberpunk uses DirectX normal maps (screenshot: left). You can read more details about this e.g. here (external page).
If your normal map is inverted, you can use Photoshop or photopea to invert your green channel.

Baking in Blender
If you're using Blender to bake normal maps, use +X, -Y, and +Z, like so:

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