# Items: Equipment

Welcome to the **equipment** section. Here, you can find guides on how to edit equipment and weapons in Cyberpunk. The section is split into the following subsections:

{% content-ref url="/pages/P7SkCwpTd0WwFD51mMzs" %}
[Adding new items](/cyberpunk-2077-modding/modding-guides/items-equipment/adding-new-items.md)
{% endcontent-ref %}

{% content-ref url="/pages/KCCVd9Y8sH06UxBl9qNY" %}
[Editing existing items](/cyberpunk-2077-modding/modding-guides/items-equipment/editing-existing-items.md)
{% endcontent-ref %}

{% content-ref url="/pages/odHrzT5vlDSMZ9uA4kHB" %}
[Recolours and Refits](/cyberpunk-2077-modding/modding-guides/items-equipment/recolours-and-refits.md)
{% endcontent-ref %}

{% content-ref url="/pages/Wh3IQfWNJhl2vv8Pkc4b" %}
[Influencing other items](/cyberpunk-2077-modding/modding-guides/items-equipment/influencing-other-items.md)
{% endcontent-ref %}

## Wait, that's not what I want!

This section contains hands-on guide for **editing equipment**.

If you want specific information (where is...), check here:

[References, lists and overviews](/cyberpunk-2077-modding/for-mod-creators-theory/references-lists-and-overviews.md) contains overviews, such as

* [Spawn Codes (BaseIDs/Hashes)](/cyberpunk-2077-modding/for-mod-creators-theory/references-lists-and-overviews/equipment/spawn-codes-baseids-hashes.md)
* [Variants and appearances](/cyberpunk-2077-modding/for-mod-creators-theory/references-lists-and-overviews/equipment/variants-and-appearances.md)

We also have a section on [3d Modelling](/cyberpunk-2077-modding/for-mod-creators-theory/3d-modelling.md), where you can find specific knowledge on how to edit objects. For a detailed step-by-step guide, see [R\&R: Refitting (step by step)](/cyberpunk-2077-modding/modding-guides/items-equipment/recolours-and-refits/r-and-r-refitting-step-by-step.md).

For help about editing textures, see the [Textures, LUTs and Materials](/cyberpunk-2077-modding/modding-guides/textures-and-luts.md) section.

For general troubleshooting and help with Wolvenkit's interface, see

[Textures: Importing, editing, exporting](/cyberpunk-2077-modding/modding-guides/textures-and-luts/images-importing-editing-exporting.md)

[Archived: Exporting and importing meshes](/cyberpunk-2077-modding/for-mod-creators-theory/3d-modelling/exporting-and-importing-meshes.md)


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