Quick Start

This example guides you through the process of building a small place

About this guide

  • This guide requires that you have installed WB

  • It will try and explain how to do a very simple build, incorporating the basics you need to know

  • It assumes you know how to open the CET overlay and find the main "World Builder" window

Spawning things

  • Lets start by spawning some things, we will start with some meshes

    • To do so, switch to the "Spawn New" tab, and select the Mesh object type and the Mesh object variant

Here you can select what to spawn, filter, preview, drag and drop to your heart's content This is also where you can find your favorites and prefabs tab
  • Some tips:

    • Take a look at the different "Object type" options, and explore the "Object variants" of each type, there is everything from decals to reflection probes

    • Separate the "Spawn New" tab, by clicking the ... in the upper right corner

    • Check out the options header

  • If you have found what you wish to spawn, simply click it's list entry

    • Tip: You can also drag and drop the list entry directly onto the position in the world where you want it to spawn

Organizing spawned things

  • Lets quickly take a look at how to organize the things you have spawned, and save them, before it gets too messy

  • All the editing is done via the "Spawned" tab, so switch there (Hence why i recommend separating the "Spawn New" tab)

Hover the I icon in the top toolbar, to get a list of all hotkeys available

Add group, drag and drop, range select, and finally CTRL-G hotkey
  • Make a new group by hitting the "Add group" button

  • Rename the group by double-clicking its entry (This works for everything)

  • Now lets move what you have spawned so far into the group:

    • You can either drag and drop each element on its own into the group

    • You can also use range select (Hold shift while clicking the first and last element), then drag and drop all the selected elements at once

    • You can also first select everything (CTRL-A ), then use CTRL-G to put everything selected into a new group

  • Now, hit the save icon of the group (Or CTRL-S to save all groups), to save your build

  • You can also bring up a context menu by right-clicking an element:

Tip: Bring up the context window of a group, then select "Set as "Spawn new" group"

Moving things

  • All the controls for changing object's properties can be found by selecting the object, this will show it's controls in the bottom part

Selecting an object (This also works for groups), shows it's properties at the bottom
  • In order to move the selected object (Or group), simply drag the controls under the "Transform" header

    • While hovering the controls, the corresponding axis arrow of the object will be highlighted

  • Explore all the control options you have for each type of object

What comes next

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