Overview

Overview of what NIF can do, and which interactions it currently supports

What is Native Interactions Framework

  • Native Interactions Framework (NIF) allows modders to easily place supported interactions in the game world

  • No need to edit files or scenes by hand, everything is done through an in-game UI

  • It also offers interactions which interact with the environment, such as sitting and controlling the TV

  • Creations can easily be shared and be made part of your mods

Supported Interactions

  • Wardrobe: Simply opens the wardrobe

  • Couch: Choose from one of three sitting animations, additionally link a TV device which can be controlled

  • Tea: A tea drinking and serving interaction, requires the teapot and teacup props

  • Bed: Lie in bed animation, with time skip prompt and buffs

  • Shower: Showering animation (Has a chance of coughing blood), requires shower prop for water effect

  • Coffee: Coffee making and drinking, requires coffee machine and coffee cup props

  • Bar Sitting: Sitting on a bar-chair, optionally supports smoking and booze drinking (Requires booze / glass prop)

  • Incense: Incense stick lighting and placing interaction, requires incense stick prop

  • Guitar: Guitar picking up and playing (Multiple songs to choose), requires guitar prop

  • Mirror: Leaning in front of mirror, with appearance changing and facial expression options. Requires mirror device and mirror /reflection mesh props

  • Billiard: Simple billiard playing interaction, either sinking the ball or not. Requires balls and stick props

  • Meditate: A simple sitting down on the floor animation, applies a buff

  • Dance: Indefinite dancing animation, in the players current position

  • Chair: Sitting down, with a bit tighter entering / exiting animation, making it well suited for sitting with a table in front

  • Lean: Leaning over a railing, optionally also with smoking

  • Netrunner Chair: Leaned back sitting animation suited for netrunner / ripperdoc chairs

  • Iguana Petting: Includes the Iguana, and an option to give it some pats

  • Yakitori Eating: Sitting, with the option to eat a yakitori skewer (3 Eating steps)

  • Basketball: Two different throwing animations, based on body stats (Either dunking or regular throw)

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