Texture Frameworks for Player V

This page will explain in detail what the current texture frameworks are, what are the difference between them and which body mods utilizes them.

Summary

Published: Feb 03 2024 by manavortex

Overhaul of information & addition of reference pictures: June 16 2024 by LadyLea Last documented edit: June 26 2024 by AllKnowingLion

It is highly recommended to fully read the official description pages of the following Texture Frameworks and the respective Body Mods on Nexus Mods - as further information can be found and also to keep track of any updates.

Why is there a need for Texture Frameworks?

Since CDPR utilizes the same texture paths and texture files for V and NPCs, Texture Frameworks are used to give V separate texture files from NPCs, allowing you to edit Vโ€™s skin or tattoos without your edit affecting for example, Judy, River, or crowd NPCs.

The Original Texture Layouts and Paths for V

For clarity's sake, below is also documented V's original/vanilla texture layouts and paths, that are shared with NPCs. In addition to what was stated earlier, the options to create desired looks is very limited using this vanilla way.

Texture Layouts

The original texture UV Layouts CDPR utilizes for Player V:

Texture Paths

Gender & Body partRelative file path

Femme body

Body Skin Textures base\characters\common\base_bodies\woman_average\textures\t0_000_wa__c_base_d02_naked.xbm base\characters\common\base_bodies\woman_average\textures\t0_000_wa__c_base_n02_naked.xbm

base\characters\common\base_bodies\woman_average\textures\t0_000_wa__c_base_rm02.xbm

base\characters\common\skin\torso\t0_000_base_c__tintcolormask.xbm

Femme arms

Left Arm/Cyberarms & Right Arm/Cyberarms Skin Textures base\characters\common\base_bodies\woman_average\textures\arms_hq\a0_000_wa__c_base_hq_d01.xbm base\characters\common\skin\torso\normal_details\a0_000_wa_base__hq_nd01.xbm base\characters\common\base_bodies\woman_average\textures\arms_hq\a0_000_wa__base_hq_rm01.xbmbase\characters\common\skin\torso\normal_details\a0_000_base__normaldetail_01.xbm base\characters\common\skin\torso\arms_hq\a0_000_base_c__tintcolormask_hq.xbm

Masc body

Body Skin Textures base\characters\common\base_bodies\man_average\textures\t0_000_ma__c_base_d03_naked.xbm base\characters\common\base_bodies\man_average\textures\t0_000_ma__c_base_n03_naked.xbm

base\characters\common\base_bodies\man_average\textures\t0_000_ma__c_base_rm03.xbm

Masc arms

Left Arm/Cyberarms & Right Arm/Cyberarms Skin Textures

base\characters\common\base_bodies\man_average\textures\arms_hq\a0_000_ma__c_base_hq_d01.xbm base\characters\common\base_bodies\man_average\textures\arms_hq\a0_000_ma__base_hq_rm01.xbm base\characters\common\skin\torso\normal_details\a0_000_ma_base__hq_nd01.xbm

base\characters\common\skin\torso\normal_details\a0_000_base__normaldetail_01.xbm

base\characters\common\skin\torso\arms_hq\a0_000_base_c__tintcolormask_hq.xbm

Which Texture Frameworks exist?

The earliest initial texture framework by Halvkyrie for Player Female V. This mod makes the player arms use separate textures, allowing for different custom tattoos on each arm without the former limitation of mirroring.

Texture Layouts

Unique Arms utilizes the following texture UV Layouts for Arms:

Texture Paths

Gender & Body partRelative file path

Femme arms

Left Arm/Cyberarms Skin Textures

base\characters\player\femme\body\arms\textures\femme_arm_left_01_diffuse.xbm

Right Arm/Cyberarms Skin Textures

base\characters\player\femme\body\arms\textures\femme_arm_right_01_diffuse.xbm

Also known as "UV" or "KS-UV" was created by Zosoab70 and AllKnowingLion, and released by their team account, "KnowSo". The UV Framework was the first full body and arm texture framework. The base version is designed for players to be able to make their character as unique as they'd like while also allowing for modders to easily create their textures for the body and arms from a single file instead of having to use multiple. Following the 4.1 update, however, modders will have the option to utilize alternate layouts for the arms that are formatted more closely to the vanilla structuring.

Supported body mods:

Following the 4.0 Update, the UV Framework is compatible with ALL body mods, regardless of framework.

Texture Layouts

UV Texture Framework's base version utilizes the following Full-Body texture layouts:

Texture Paths

The texture files for UV are separated by body gender. UV Texture Framework resources can be found on nexus - Miscellaneous files Section.

A detailed "how to" guide can be found in the UV Texture Framework resources files, along with .PNG files for the uv layouts for the body and arms. For further questions, troubleshooting, and community-sourced resources go to the KS Discord server.

Gender & Body partRelative file path

Femme body

Full Body and Arms Skin Textures

base\4k\common\body\wa\textures\d02_naked.xbm

base\4k\common\body\wa\textures\n02_naked.xbm

base\4k\common\body\wa\textures\wa_base_rm02.xbm

base\4k\common\body\wa\wa_base_tintcolormask.xbm

Full Body and Arms Tattoo Textures

base\4k\common\overlays\fullbody_overlay_d01.xbm base\4k\common\overlays\glow_overlay_d01.xbm

base\4k\common\overlays\normals\fullbody_overlay_n01.xbm

Femme Hq Arms (UV - 4.1)

Hq Arm Skin Textures base\4k\common\arms_hq\wa\wa_hq_l_arm_d01.xbm base\4k\common\arms_hq\wa\wa_hq_l_arm_nd01.xbm base\4k\common\arms_hq\wa\wa_hq_l_arm_rm01.xbm base\4k\common\arms_hq\wa\wa_hq_r_arm_d01.xbm base\4k\common\arms_hq\wa\wa_hq_r_arm_nd01.xbm base\4k\common\arms_hq\wa\wa_hq_r_arm_rm01.xbm base\4k\common\arms_hq\wa\wa_a0_a_tintcolormask_hq.xbm base\4k\common\arms_hq\wa\wa_a0_b_tintcolormask_hq.xbm Hq Arm Tattoo Textures base\4k\common\overlays\arms_hq\wa\wa_l_arm_glow_overlay_d01.xbm base\4k\common\overlays\arms_hq\wa\wa_l_arm_overlay_d01.xbm base\4k\common\overlays\arms_hq\wa\wa_r_arm_glow_overlay_d01.xbm base\4k\common\overlays\arms_hq\wa\wa_r_arm_overlay_d01.xbm

Femme head

Head Skin Textures

base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_000_pwa_c__basehead_d01.xbm

base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_n01.xbm

base\4k\common\head\h0_001_ma_c__basehead_rm01.xbm

Head Tattoo Textures

base\4k\common\overlays\wa_head_overlay_d01.xbm base\4k\common\overlays\wa_head_glow_d01.xbm base\4k\common\overlays\normals\wa_head_overlay_n01.xbm

Femme genitals

None Textures base\4k\common\genitals\wa\none\i0_000_pwa_base__genitals_none_d01.xbm base\4k\common\genitals\wa\none\i0_000_pwa_base__genitals_none_n01.xbm base\4k\common\genitals\wa\none\i0_000_pwa_base__genitals_none_rm01.xbm Penis Textures base\4k\common\genitals\wa\penis\i0_000_pwa_c__basepenis_circumcised_d01.xbm base\4k\common\genitals\wa\penis\i0_000_pwa_c__basepenis_circumcised_n01.xbm base\4k\common\genitals\wa\penis\i0_000_pwa_c__basepenis_d01.xbm base\4k\common\genitals\wa\penis\i0_000_pwa_c__basepenis_n01.xbm base\4k\common\genitals\wa\penis\i0_000_pwa_c__basepenis_rm01.xbm

Masc body

Full Body and Arms Skin Textures

base\4k\common\body\ma\textures\d03_naked.xbm base\4k\common\body\ma\textures\n03_naked.xbm

base\4k\common\body\ma\textures\ma_base_rm03.xbm

base\4k\common\body\ma\ma_base_tintcolormask.xbm

Full Body and Arms Tattoo Textures

base\4k\common\overlays\ma_fullbody_overlay_d01.xbm base\4k\common\overlays\ma_glow_overlay_d01.xbm base\4k\common\overlays\normals\ma_fullbody_overlay_n01.xbm

Masc Hq Arms (UV - 4.1)

Hq Arm Skin Textures base\4k\common\arms_hq\ma\ma_hq_l_arm_d01.xbm base\4k\common\arms_hq\ma\ma_hq_l_arm_nd01.xbm base\4k\common\arms_hq\ma\ma_hq_l_arm_rm01.xbm base\4k\common\arms_hq\ma\ma_hq_r_arm_d01.xbm base\4k\common\arms_hq\ma\ma_hq_r_arm_nd01.xbm base\4k\common\arms_hq\ma\ma_hq_r_arm_rm01.xbm base\4k\common\arms_hq\ma\ma_a0_a_tintcolormask_hq.xbm base\4k\common\arms_hq\ma\ma_a0_b_tintcolormask_hq.xbm

Hq Arm Tattoo Textures base\4k\common\overlays\arms_hq\ma\ma_l_arm_glow_overlay_d01.xbm base\4k\common\overlays\arms_hq\ma\ma_l_arm_overlay_d01.xbm base\4k\common\overlays\arms_hq\ma\ma_r_arm_glow_overlay_d01.xbm base\4k\common\overlays\arms_hq\ma\ma_r_arm_overlay_d01.xbm

Masc head

Head Skin Textures

base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\textures\h0_000_pma_c__basehead_d01.xbm

base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\textures\h0_000_pma_c__basehead_n01.xbm base\4k\common\head\h0_001_ma_c__basehead_rm01.xbm

Head Tattoo Textures

base\4k\common\overlays\wa_head_overlay_d01.xbm base\4k\common\overlays\wa_head_glow_d01.xbm base\4k\common\overlays\normals\ma_head_overlay_n01.xbm

Masc genitals

Penis Textures base\4k\common\genitals\ma\penis\i0_000_pma_c__basepenis_circumcised_d01.xbm base\4k\common\genitals\ma\penis\i0_000_pma_c__basepenis_circumcised_n01.xbm base\4k\common\genitals\ma\penis\i0_000_pma_c__basepenis_d01.xbm base\4k\common\genitals\ma\penis\i0_000_pma_c__basepenis_n01.xbm base\4k\common\genitals\ma\penis\i0_000_pma_c__basepenis_rm01.xbm Vagina Textures base\4k\common\genitals\ma\vagina\i0_000_pma_c__vagina_d01.xbm base\4k\common\genitals\ma\vagina\i0_000_pma_c__vagina_n01.xbm base\4k\common\genitals\ma\vagina\i0_000_pma_c__vagina_rm01.xbm

Skintones/Material instances (Masc & Femme)

Skintone Instances Textures

base\characters\common\skin\player_mat_instance

Also known as "VTK" created by xBaebsae, is a framework that focuses on giving HD Skin textures and Tattoo textures for the body, feet, arms and head for Player V. It integrates Halvkyrie's Unique Arms paths, and its structure expands for more customizability.

Supported body mods

Texture Layouts

VTK FemV utilizes the following texture UV Layouts for Arms:

VTK FemV utilizes the following texture UV Layouts for the Body:

Texture Layouts

VTK Gymfiend utilizes the following texture UV Layouts for Arms:

VTK Gymfiend utilizes the following texture UV Layouts for the Body:

Texture Paths

The texture files for VTK are separated by body gender. VTK resources can be found on nexus - Miscellaneous files Section.

  • Further resources are available if one desires to convert textures for Female V in VTK format, a detailed guide can be found here.

  • Resources for texture conversion concerning Gymfiend - Male V, can be found at the Miscellaneous files Section.

Gender & Body partRelative file path

Femme body

Body Skin Textures

base\v_textures\body\v_body_d.xbm

base\v_textures\body\v_body_n.xbm

base\v_textures\body\v_body_n_detail.xbm

base\v_textures\body\v_body_rm.xbm

base\v_textures\body\v_body_tc.xbm

Body Tattoo Textures

base\v_textures\body\v_overlay.xbm base\v_textures\body\v_glow.xbm

Femme arms

Left Arm/Cyberarms Skin Textures

base\characters\player\femme\body\arms\textures\femme_arm_left_01_diffuse.xbm

base\characters\player\femme\body\arms\textures\femme_arm_left_01_normal.xbm

base\characters\player\femme\body\arms\textures\femme_arm_left_01_normaldetail.xbm

base\characters\player\femme\body\arms\textures\femme_arm_left_01_roughnessmask.xbm

base\characters\player\femme\body\arms\textures\femme_arm_left_01_tintcolor.xbm

Left Arm/Cyberarms Tattoo Textures

base\characters\player\femme\body\arms\textures\femme_arm_left_01_overlay.xbm base\characters\player\femme\body\arms\textures\femme_arm_left_01_glow.xbm

Right Arm/Cyberarms Skin Textures

base\characters\player\femme\body\arms\textures\femme_arm_right_01_diffuse.xbm

base\characters\player\femme\body\arms\textures\femme_arm_right_01_normal.xbm

base\characters\player\femme\body\arms\textures\femme_arm_right_01_normaldetail.xbm

base\characters\player\femme\body\arms\textures\femme_arm_right_01_roughnessmask.xbm

base\characters\player\femme\body\arms\textures\femme_arm_right_01_tintcolor.xbm

Right Arm/Cyberarms Tattoo Textures

base\characters\player\femme\body\arms\textures\femme_arm_right_01_overlay.xbm base\characters\player\femme\body\arms\textures\femme_arm_right_01_glow.xbm

Femme head

Head Skin Textures

base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_000_pwa_c__basehead_d01.xbm base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_n01.xbm base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_n_detail.xbm base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_rm.xbm base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_tc.xbm

Head Tattoo Textures

base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_overlay.xbm base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_glow.xbm

Masc body

Body Skin Textures

base\v_textures\body\v_masc_body_d.xbm

base\v_textures\body\v_masc_body_n.xbm

base\v_textures\body\v_masc_body_n_detail.xbm

base\v_textures\body\v_masc_body_rm.xbm

base\v_textures\body\v_masc_body_tc.xbm

Body Tattoo Textures

base\v_textures\body\v_masc_overlay.xbm base\v_textures\body\v_masc_glow.xbm

Masc arms

Left Arm/Cyberarms Skin Textures base\characters\player\masculine\body\arms\textures\masculine_arm_left_01_diffuse.xbm

base\characters\player\masculine\body\arms\textures\masculine_arm_left_01_normal.xbm

base\characters\player\masculine\body\arms\textures\masculine_arm_left_01_normaldetail.xbm

base\characters\player\masculine\body\arms\textures\masculine_arm_left_01_roughnessmask.xbm

base\characters\player\masculine\body\arms\textures\masculine_arm_left_01_tintcolor.xbm

Left Arm/Cyberarms Tattoo Textures

base\characters\player\masculine\body\arms\textures\masculine_arm_left_01_overlay.xbm base\characters\player\masculine\body\arms\textures\masculine_arm_left_01_glow.xbm

Right Arm/Cyberarms Skin Textures

base\characters\player\masculine\body\arms\textures\masculine_arm_right_01_diffuse.xbm

base\characters\player\masculine\body\arms\textures\masculine_arm_right_01_normal.xbm

base\characters\player\masculine\body\arms\textures\masculine_arm_right_01_normaldetail.xbm

base\characters\player\masculine\body\arms\textures\masculine_arm_right_01_roughnessmask.xbm

base\characters\player\masculine\body\arms\textures\masculine_arm_right_01_tintcolor.xbm

Right Arm/Cyberarms Tattoo Textures base\characters\player\masculine\body\arms\textures\masculine_arm_right_01_overlay.xbm base\characters\player\masculine\body\arms\textures\masculine_arm_right_01_glow.xbm

Masc head

currently not available

What's the difference?

Primarily, the basic difference is the UV layout of the body/arm textures between the base version of the UV Framework, and VTK. Beyond that other features include:

UV FrameworkVTK

Separate download for framework files / from body mods

Framework is open source and can be included with a body mod download

Arms and body share textures in base version

Arms on different texture same as original vanilla arms

Universal body mod support (4.0+)

Secondary file for split Hq arm textures, tattoo overlays, and normals maps (4.1+)

Supports mods made for Unique Arms by Halvkyrie

(Unique Arms is not required)

4k textures (Cyberpink - Kwek x Fireapple) built in to base framework for body and arms: diffuse (d), normals (n), detail normals (nd), roughness (rm), tintcolormask

Full set of HD textures for body, arms, and head included: diffuse (d), normals (n), detail normals (nd), roughness (rm) and tintcolormask

Optional file for 8k body+arm texture (Bedellia x Ava Skin)

Separate body overlays for each body gender

Separate body overlays for each body gender

Unique Skintone .mi (Material instance) files

Emissive (glow) overlay

Emissive (glow) overlay

Upscaled micro-detailing for body, arms, and head

Cyberarms built in to base version

Cyberarms separate, can be included if modder chooses to

(Hyst's bodies have them included)

Alternate Texture layout for foot submeshes

Unique Eyebrows (Optional file)

An example of the UV Layout differences in-game:

Last updated