Environment: Shadows


Published: Mar 02 2024 by manavortex Last documented update: Mar 02 2024 by manavortex

This page explains how shadows are configured for nodes in streamingsectors.

Wait, this is not what I want!


The shadow properties of the environment are configured in the properties of each node inside the .streamingsector file:

Shadows are only cast as long as a mesh is visible.

Global and local shadows

A global shadow will not render small details โ€” these will only be included if the castLocalShadows property is active.

Last updated