Cheat sheet: Rigs and animations

Where rigs and animations are stored

Summary

Last documented update: 06. Jan 2024 by manavortex

This page lists file paths and properties for various rigs and animations. Use the Table of Contents or your browser's search (Hotkey: Ctrl+F) to quickly find what you're looking for.

Any links will lead you to additional context.

Wait, this isn't what I'm looking for!

If you want to make animations, check Animations/Poses and the guides under the page.


.anims

For general documentation on how animations work, see Animations

Anims descriptionPath in game files

Player female inventory animation

base\animations\ui\female\ui_female.anims

Player male inventory animation

base\animations\ui\male\ui_male.anims

.rigs

First person

First person animations are used solely on the player character (V). There's one rig per body gender:

name of rigPath in game files

player_male

base\characters\entities\player\deformations_rigs_ma\player_man_fpp_deformations.rig (pulled from player_ma_fpp.ent)

player_female

base\characters\entities\player\deformations_rigs_wa\player_woman_base_deformations.rig (pulled from player_wa_fpp.ent)

Third person

While most rigs are called man_xxx, they're also used by NPCs of the female body gender.

Name of rigUsed byPath in game files

woman_base

female body gender, default body shape

base\characters\base_entities\woman_base\woman_base.rig

man_base

male body gender, default body shape

base\characters\base_entities\man_base\man_base.rig

man_child

children of any body gender

base\characters\base_entities\man_child\man_child.rig

woman_child

-

base\characters\base_entities\woman_child\woman_child.rig

man_big

any body gender: big folks, e.g. Jackie, River, Rhinoโ€ฆ

base\characters\base_entities\man_big\man_big.rig

woman_big

-

base\characters\base_entities\woman_big\woman_big.rig

man_fat

any body gender: fat folks, e.g. Dexter

base\characters\base_entities\man_fat\man_fat.rig

woman_fat

-

base\characters\base_entities\woman_fat\woman_fat.rig

man_massive

Smasher

base\characters\base_entities\man_massive\man_massive.rig

Face

The facial animations are linked in the .ent files under base\characters\base_entities\xxx\xxx.ent. They are otherwise referenced from an entAnimationSetupExtensionComponent inside the .app file.

Deforms

Deforms can be found under base\characters\base_entities\*\deformations_rigs.

Last updated